The Last of Us [Multiplayer Details] Preview
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LEAKED INFO
Initial game info was found on the God of War Ascension disc that contained The Last Of Us demo. After the files were decrypted, we were left with this information:
MULTIPLAYER
You can mark enemies.
Listen mode will allow you to "see" enemies by listening. The range for this is short, and you are physically handicapped when in this mode. Hold R2 for Listen mode.
There will be a radar.
Multiplayer Boosters:
Group Mark - When you add a marker, all surrounding enemies are marked as well.
Move Quietly - Make less noise when moving.
Combo Boost - Start with a larger combo multiplier.
Heal Friends - Health Kits heal nearby friends.
Combo Time - Longer combo window.
Melee Health - Get health back with each hit you land in melee combat.
Mark Awareness - You can mark enemies through walls in Listen Mode.
Other Boosters (no names):
Item pick-ups appear behind walls in Listen Mode.
Slowly zoom while aiming any pistol.
Upgrade melee weapons faster.
Teammates within 5 meters also receive items you craft.
Aim faster from behind cover.
Know when enemies mark you.
Non-weapon item pick-ups are displayed on your radar.
Weapon pick ups are displayed on your radar.
Recoil is reduced in cover.
Revive fallen teammates faster, give them more HP, and get more XP.
Sprint without showing on enemy radar.
Teammates see enemies glow when you mark them.
All enemies within 10 meters are displayed on radar.
Shoot without showing on enemy radar.
Reduce the distance that others can see you through walls in Listen Mode.
Your markers remain 10 seconds longer.
Modded melee weapons are more durable.
Reinforced Melee Weapons Move faster in Listen Mode.
Increase the visible distance in Listen Mode.
Teams: (Not sure how this works)
Team Bows: You and your teammates each start with a Bow and 5 arrows.
Team Rifles: You and your teammates each start with a Rifle and 5 bullets.
Team Shotguns: You and your teammates each start with a Shotgun and 5 shells.
Team Health Kits: You and your teammates each start with a Health Kit.
Team Revolvers: You and your teammates each start with a Revolver and 5 bullets.
Team 9mm's: You and your teammates each start with a 9mm Pistol and 5 bullets.
Team Bombs: You and your teammates each start with a Bomb.
Team Smoke Bombs: You and your teammates each start with a Smoke Bomb.
Team Molotovs: You and your teammates each start with a Molotov.
------------------------------------------------------------------------------------------------Outro: "Dark Areas" by ImpulsLogik
http://www.jamendo.com/en/artist/361069/impulslogik
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