The Last Of Us Part 2 | OPTIMIZATION GUIDE | Every Setting Tested | Best Settings

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Published on ● Video Link: https://www.youtube.com/watch?v=7FBWWch6yak



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Thumbnail Image Credit : https://www.pcgameshardware.de/The-Last-of-Us-Part-2-Remastered-Spiel-74482/

⏰ Timestamps :
00:00 Intro
01:21 Upscaling (FSR3.1,XeSS,DLSS3 and DLSS4)
02:25 Anti-Aliasing (SMAA,TAA,XeSS AA,FSR3 AA and DLAA)
03:15 Non-impactful settings (Dynamic Screen Space Shadows)
03:37 Non-impactful settings (Real-time Clouds Shadow Reflections)
03:48 Non-impactful settings (Refraction Quality)
04:25 LOD: Dynamic Objects Level Of Detail
04:51 LOD: Characters Level Of Detail
05:12 LOD: Environments Level Of Detail
05:34 Textures: Dynamic Objects Texture Quality
05:57 Textures: Characters Texture Quality
06:17 Textures: Environments Texture Quality
06:33 Textures: Visual Effects Quality
06:58 Texture Filtering
07:11 Shadows: Spotlights Shadow Resolution
07:33 Shadows: Point Lights Shadow Resolution
07:55 Shadows: Ambient Shadows
08:28 Shadows: Directional Shadow Resolution
08:49 Shadows: Directional Shadow Distance
09:29 Screen Space Shadows Quality
09:56 Contact Shadow Quality
10:11 Image Based Lighting
10:38 Bounced Lighting
11:16 Ambient Occlusion
11:32 Screen Space Reflections
11:51 Real-Time Reflections Quality
12:11 Screen Space Sub-surface Scattering
12:26 Particle Density
12:51 Volumetric Effects Quality
13:22 Depth Of Field and Lens Flare
13:46 Field Of View
14:06 Optimized Settings
14:20 Optimized Settings Vs Very High Preset
15:08 Outro

►Optimized Settings :
-Dynamic Objects Level Of Detail : High
-Characters Level of Detail : High
-Environments Level Of Detail : Medium or High
-Dynamic Objects Texture Quality : Medium (For 8GB GPUs)
-Characters Texture Quality : Medium (For 8GB GPUs)
-Environments Texture Quality : High (For 8GB GPUs)
-Visual Effects Quality : Medium or High (For 8GB GPUs)
-Texture Filtering : 16x
-Spotlights Shadow Resolution : High or Very High
-Point Lights Shadow Resolution : High or Very High
-Ambient Shadows : High or Very High
-Directional Shadow Resolution : High or Very High
-Directional Shadow Distance : Medium
-Screen Space Shadows Quality : High
-Dynamic Screen Space Shadows : On
-Contact Shadow Quality : High
-Image Based Lighting : On
-Bounced Lighting : On
-Ambient Occlusion : Quality
-Screen Space Reflections : High
-Real-Time Reflections Quality : High
-Real-Time Cloud Shadow Reflections : On
-Screen Space Sub-surface Scattering : On
-Refraction Quality : High
-Particle Density : Medium
-Volumetric Effects Quality : High

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►Full Specs :
●CPU : AMD Ryzen 7 5700X3D.
●Cooler : Enermax LIQFUSION 240mm Liquid Cooler.
●Motherboard : Asus Prime B550m-k.
●GPU1 : ASUS DUAL GeForce RTX 3060 Ti V2 MINI.
●GPU2 : GIGABYTE GeForce GeForce RTX 4070 SUPER WINDFORCE OC 12G.
●RAM : G.Skill Trident Z Neo 32 GB (2x16 GB) 3600 MHz DDR4 CL16.
●SSD : Samsung 980 pro 1TB + WD Black SN770 1TB.
●PSU : Corsair RM750 80+ Gold Certified.
●Case : Lian Li LANCOOL 215.
●Windows 11 Pro Version 24H2.




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