The Last of Us Part II - Joel & Ellie's Story FULL LENGTH MOVIE inc gameplay
The Last of Us Part II - Joel and Ellie's story
Full length movie inc all scenes and gameplay, inc complete 15 minute credits.
Includes:
- Joel confesses the truth to Tommy. Opening credits during Joel and Tommy horse ride to Jackson
- Prologue. Ellie is 15. Joel gifts guitar and plays her "Future Days"
- Present day (as per start of story). Ellie is 19. Jessie arrives to fetch Ellie, they talk about her and Dina sharing a kiss at the dance the evening before. Dina being Jessie's recent ex.
- The Birthday Gift. Joel gifts Ellie a 16th birthday visit to Wyoming Museum of Science and History. Ends with Firefly logo on wall with "LIARS" beneath it.
- Finding Strings. Ellie is 17. Sniper shooting with Tommy. Joel and Ellie try to find Ellie new strings for her guitar, instead fight many infection inc a bloater. Ellie questions Joel over why he didn't allow her to speak to the Fireflies. He insists again there was no cure.
- St Mary's Hospital. Ellie is 17. Unable to ignore her doubts she visits the Firefly hospital to seek answers. She finally makes Joel confess that making a cure would have killed her, so he saved her. Ellie return to Jackson however says she will have no more to do with him.
- Jackson Dance scene. Ellie is 19. She speaks with Jessie. Dina gets her to dance with her, then they share a kiss. Seth gets angry calling them dykes, Joel steps in to help, but Ellie annoyed saying she could handle it.
- Epilogue. Ellie is 19. Ellie visits Joel playing guitar on his porch and drinking coffee. They each admit their truths to each other - Joel has no regrets over saving Ellie, Ellie isn't sure she can ever forgive him. However she says she'd like to try. Joel quietly says he would like that, and she leaves him happily tearful.
- Full 15 minute credits, inc Troy Baker and Ashley Johnson singing "Wayfaring Stranger"
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The sequel to my favourite game of all time, I am very excited to play Part II. As my first play though I'm playing on Moderate difficulty. Gameplay on original PS4 captured in 1080p.
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The Last of Us Part II takes place five years after the events of the first game and about 25 years after the outbreak of the Cordyceps brain Infection began. Ellie is now 19 years old, returning as the main player protagonist. Joel also returns, who is now in his early to mid-fifties. The story is again split into four seasonal chapters, starting with Jackson County, Wyoming, in the winter.
The Last of Us Part II is an action-adventure game developed by Naughty Dog and published by Sony Interactive Entertainment for the PlayStation 4, PS4 Pro and (when released) PS5. Set five years after the events of The Last of Us. The game is set in a post-apocalyptic United States following the outbreak of a Cordyceps fungal brain infection in the year 2013, a mutated strain of which transferred to humanity wiping out approx 60% rapidly and causing society as it existed to break down. The infection rapidly spread, both by being attacked and cited by the infected and through the breathing in of spores. The infected lose all humanity and rapidly devolve through stages of infection making them ever more dangerous, including runners, stalkers, clickers (who are blind and use echo location via their eerie clicking), and bloaters. The game contains survival horror elements and is played from the third-person perspective. Players can use firearms, improvised weapons, and stealth to defend against hostile humans and the infected, some gained from collectables and from people encountered along the way.
The gameplay mechanics in Part II have expanded upon its predecessor, The Last of Us. In it the player character can traverse the environment more openly by being able to reach higher vantage points by jumping and climbing while playing as the more nimble Ellie. Players can also crawl in a prone position to evade enemies, hiding in tall grass and under structures or vehicles. Throughout the game, players will have variable non-player characters assisting them.
The game also sees the return of "Listen Mode" allowing players to locate enemies through a heightened sense of hearing and spatial awareness, indicated as outlines visible through walls and objects. Additionally, players can collect supplements to upgrade skills in a skill tree. The three main branches of the tree are Survival, Crafting, and Stealth. Survival upgrades improve health, Listen Mode's range, and throw distance. Crafting upgrades allow for melee upgrades, increase to crafting speed, and the ability to craft smoke and stun bombs. Stealth upgrades improve prone movement speed, faster stealth kills, and unlock pistol silencers. Part II also introduces guard dogs that can track the player's scent,.
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