The Legend of Heroes: Trails in the Sky Blind Playthrough with Chaos part 3: Learning About Orbs

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The Legend of Heroes: Trails in the Sky is a role-playing video game developed by Nihon Falcom. The game is the first in what later became known as the Trails series, itself a part of the larger The Legend of Heroes series.

Trails in the Sky was first released in Japan for Microsoft Windows in 2004, and later ported to the PlayStation Portable in 2006. North American video game publisher Xseed Games acquired the rights from Falcom, but did not release it until 2011 due to the game's large amount of text necessary to translate and localize. A high-definition port to the PlayStation 3 was released in 2012, while a remaster for the PlayStation Vita was released in 2015; both were only released in Japan. A sequel, Trails in the Sky SC was released in 2006.

In Trails in the Sky, the player controls a cast of characters, embarking on quests to progress the story. There are two different types of maps when navigating the overworld, field maps and town maps. In field maps, enemies roam around and a battle ensues if the player comes into contact with one. In town maps, the player can visit various shops to purchase items, replenish health at an inn and, for the major cities, take on and report quests to the local guild. In addition, the player can interact with numerous non-playable characters (NPCs). A unique aspect in Trails in the Sky is that each NPC's dialogue changes as the story progresses, allowing player's to follow their accompanying side stories throughout the game.




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