The Legend of Zelda: Link's Awakening DX Playthrough (Game Boy Player Capture) - Part 15

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Duration: 14:39
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This is part 15 of my capture of me playing through The Legend of Zelda: Link's Awakening DX for the Game Boy Color. This is not an emulator. This footage was captured directly from my GameCube using my Game Boy Player with progressive scan mode enabled (you'll need the GameCube's component cables to use progressive scan mode and your model of GameCube must feature component output as well).

In this final part I entered the Wind Fish's egg and beat the game.

Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second. I'm using an original model Game Boy Advance as a controller by way of the Game Boy Advance/GameCube Link Cable.




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2015-01-18The Legend of Zelda: Link's Awakening DX Playthrough (Game Boy Player Capture) - Part 15
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2015-01-08The Legend of Zelda: Link's Awakening DX Playthrough (Game Boy Player Capture) - Part 5



Tags:
Nintendo
Game Boy
Game Boy Color
GameCube
Game Boy Player
The Legend of Zelda
Link's Awakening DX
Koholint
color dungeon
playthrough
component
cables
progressive
scan
mode
480p
Hauppauge HD PVR
walkthrough
guide
no commentary
1998
re release
100%
Marin
Tarin
Ocarina
Wind fish
Egg
portable
3DS
Virtual Console
capture card
60 fps
direct recording
Nintendo Power
Player's Guide
credits
no death
ending
single player
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