THE LEGEND OF ZELDA LINK'S AWAKENING TAGALOG GAMEPLAY - MABE VILLAGE (Tagalog Gameplay)
THE LEGEND OF ZELDA LINK'S AWAKENING TAGALOG GAMEPLAY - MABE VILLAGE (Tagalog Gameplay)
A 2019 action-adventure game called The Legend of Zelda: Link's Awakening[a] was created by Grezzo and released by Nintendo for the Nintendo Switch. Link's Awakening, which went on sale on September 20 in all countries, is a remake of the Game Boy game of the same name from 1993. The gameplay and top-down perspective from the original are still present, along with certain additions from the 1998 re-release of Link's Awakening DX.
Compared to the rest of the series, the game has a distinctive art style. With toy-like character designs, diorama-like world designs, and tilt-shift visuals that harken back to the original game's Game Boy presentation, the gameplay is presented in a "retro-modern" graphical style. The opening and closing cutscenes have an anime-style presentation. The player can design their own custom dungeons to play and then complete them for rewards.
Although its technological flaws were highlighted, Link's Awakening garnered generally excellent reviews for its enhanced gameplay, distinctive art style, and fidelity to the original game. One of the most popular Nintendo Switch games, as of December 2022, it had sold over 6.46 million copies worldwide.
Action-adventure game The Legend of Zelda: Link's Awakening has a top-down perspective.[2][3] When Link, the player character, and his ship get caught in a storm, they become shipwrecked on Koholint Island, where the game's story is set.[4][5][6] Link sets off on a journey to gather the eight instruments of the Sirens and awaken Koholint's fabled Wind Fish in order to leave the island after being saved by a girl named Marin.[6] Similar to other Zelda games, the player explores an open environment with dungeons strewn about. These dungeons contain boss fights, puzzle-solving challenges, and trade sidequests.[8] Link's Awakening, however, offers side-scrolling platforming segments and allows the player to jump over obstacles and onto platforms[9] in contrast to earlier top-down games in the series.[10][11]
Included is the color-based action and puzzle gameplay of Link's Awakening DX's "Color Dungeon".[12] Since Link's sword, shield, and upgrades are permanently attached in the Link's Awakening remake, more objects can be attached to action buttons than in the original game.[13] A number of minigames also received upgrades, including the claw crane minigame's addition of realistic physics.[14] By visiting the non-player character Dampé at his shack as they advance through the game, players can acquire rooms from finished dungeons as pieces that they can use to reassemble their own dungeons.[15][16]The player can then finish these dungeons in time-attack mode to receive rewards such a fairy bottle that replenishes life,[17][18] resulting in a higher replay value than the first game.[19]
Additionally, players can acquire "plus-effects" that can be added to specialized dungeons to improve gameplay.[20][21] A special plus-effect is provided by the Link figurine from the Link's Awakening Amiibo series, which causes Shadow Link to hunt the player through the dungeon; killing Shadow Link raises the value of the gifts received after finishing the dungeon.[21][22] Other Zelda-themed Amiibo figurines and Super Smash Bros. figurines with Zelda themes will open one of five secret chambers in Link's Awakening that are otherwise inaccessible to players.[23]
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