The Legend of Zelda Minish Cap Part 3: When the Weakest Enemy Become a Problem??!!
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Introduction
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Welcome to a side series that will take up my channel
for the time being because I am a bit burned out doing a
project that has been working on the side for the last year. Anyway
I decide to play Minish Cap because I feel like the game isn't played as often as other Zelda title games. So sit back and relax
and watch as I play this mini adventure of our favorite
protagonist! SUS!!!!!!
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The Story
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Yo, Zelda got turned to stone, lift the curse.
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Gaming Credit
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The Legend of Zelda: The Minish Cap is an action-adventure video game and the twelfth entry in The Legend of Zelda series. Developed by Capcom and Flagship, with Nintendo overseeing the development process, The Minish Cap was released for the Game Boy Advance in Japan and Europe in 2004 and in North America and Australia the following year. In June 2014, it was made available on the Wii U Virtual Console. The Minish Cap continues the story of the Four Swords, a weapon introduced in Four Swords and Four Swords Adventures. The game retains many elements common to previous Zelda games, especially top-down predecessors such as A Link to the Past, and includes new features and mechanics. Chiefly, the protagonist Link acquires a magical talking cap named Ezlo, who can shrink Link to the diminutive size of a Minish.
Developer: Capcom
Publisher: Nintendo
Director: Hidemaro Fujibayashi
Producer: Keiji Inafune
Artist: Haruki Suetsugu
Composer: Mitsuhiko Takano
Series: The Legend of Zelda
Platform: Game Boy Advance
Release Dates:
JP: November 4, 2004
EU: November 12, 2004
NA: January 10, 2005
AU: April 7, 2005
Genre: Action-adventure
Mode: Single-player
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Music Credit
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FIlmora 11: Noncopyright music: Walk on the City
Filmora 11: Noncopyright music: Pymarid
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