The Legend of Zelda Ocarina Of Time v8.4 (Unreal Engine 4 CryZENx Fangame UE4)

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Published on ● Video Link: https://www.youtube.com/watch?v=k1g9TdNxfVE



Duration: 6:19
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Check CryZENx Channel:
https://www.youtube.com/channel/UC-86WpU2f7J_es2gWJSuX-w

* Benchmark Performance Test 60 FPS Ultra Graphics 1440p | Steam
⭐ Game: The Legend of Zelda Ocarina Of Time (UE4) PC Gameplay
● Resolution: 2560x1440 (100% / 75%)
Graphic Settings Quality: Ultra (Max. Settings)
Max FPS: Unlimited
Game on SSD / Recorded with ShadowPlay 60FPS
(FPS loss when recording - 1080p: 2%~6% - 1440p: 5%~20%)
Can be played at 900p / 1080p 60 FPS with GTX1060 6GB



#TheLegendOfZeldaOcarinaOfTime #UnrealEngine4Fangame #PC

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ PC: Acer Aspire GX-783-BR13
+ CPU: Intel Core i7 7700 @ 3.60GHz Turbo Speed: 4.2 GHZ (Kaby Lake) [Undervolted]
++ (Undervolt CPU Core Voltage Offset: -0,100V)
++ (CPU Turbo Boost Short Power Max Enable: Disable)
+ GPU: NVIDIA GeForce GTX 1060 6GB GDDR5 (PNY) [Overclocked]
++ (Overclock Core Clock +180MHz | OC Memory C. +550MHz | Power Limit 105%)
+ Motherboard: ACER Aspire GX-783 (U3E1)
+ RAM: 16,0GB (2x8) DDR4 - Dual-Channel @ 1200MHz (2400MHz)
+ Storage: Hybrid 1TB + 8GB Seagate ST1000DX002-2DV162 (SATA)
+ Game SSD: TEAM GROUP T-FORCE VULCAN 500GB T253TV500G3C301
+ System: Windows 10 Home Single Language 64-bit
+ Monitor 1: VG32VQ1B Gamer Asus TUF 31.5' LED VA, 165 Hz, 2K QHD, 1ms, FreeSync Premium, HDR 10, 120% sRGB, HDMI 120Hz 144Hz / DisplayPort 165Hz
+ Monitor 2: LG ULTRAWIDE 25UM58-P (2560x1080 @60Hz) 21:9 Ultra-wide
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ MSI Afterburner Benchmark Reference Captions: (Full / Complete)
+
+ (GPU): Usage based on core clock - Temperature - Core Clock
+ GPU Power: Max GPU Usage Percentage - GPU Voltage - GPU Watt Consumption
+ GPU Fan: Fan Speed - Fan Tachometer RPM
+
+ GPU VRAM: Memory - [VRAM based on Game \ Process] - Memory Clock
+ RAM: Memory Ram - [RAM based on Game: Ram Usage \ Process]
+ Commit Charge [Ram + Pagefile - Virtual Memory (SSD)]
+
+ CPU: Usage - Temperature - CPU Clock - CPU Watt Consumption Power
+ CPU Usage: (Core & Thread - 1 to 8)
+
+ HDD C: (System and Programs): Usage % Rate - HDD Temperature - Read MB/s - Write MB/s
+ SSD E: (Games): Usage Percentage Rate - SSD Temperature - Read MB/s - Write MB/s
+
+ (API): Frames Per Second (FPS)
+
+_ FPS AVG: Average Frames
+_ 1% Low: 1% Slower Frame
+
+ Frametime Graphic in Milliseconds (ms)
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +




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The Legend of Zelda Ocarina Of Time
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