The Legend of Zelda Oracle of Ages Part 3 (Race 156)
God oracle of seasons was dogshit. Thank the lord the third oracle game got scrapped. Capcoms just is not good at making zelda games of substance. Minish cap is the best they did and its just mediocre, slightly better than this one. Anyway this game ended on a similar note as seasons, with a poorly thought out and elongated boss fight. It's not really difficult it just has to much health and its sprites/patterns are so big and fast that getting hit is inevitable. Getting back to full health and then back to the boss takes forever and learning the patterns is too dull to be worth the trips. The final dungeon was decent though, most of this was off-screen for me since ethan was around an hour-hour and a half ahead of me per usual with zelda games lol We've finally tied in terms of overall points, for the first time in three years. This sunday, we find out if I was ever really real, or just a figment of Ethan's imagination trying to get him to better himself as a person. See you then :) Also no we will never play whatever content you unlock by connected both oracle games.
The Legend of Zelda: Oracle of Seasons[a] and The Legend of Zelda: Oracle of Ages[b] are 2001 action-adventure games in the Legend of Zelda series. They were developed by Flagship (a subsidiary of Capcom) and published by Nintendo for the Game Boy Color.
The player controls Link from an overhead perspective. In Seasons, the Triforce transports Link to the land of Holodrum, where he sees Onox kidnap Din, the Oracle of Seasons. In Ages, the Triforce transports Link to Labrynna, where Veran possesses Nayru. The main plot is revealed once the player finishes both games. Link is armed with a sword and shield as well as a variety of secondary weapons and items for battling enemies and solving puzzles. The central items are the Rod of Seasons, which controls the seasons in Holodrum, and the Harp of Ages, which lets Link travel through time in Labrynna. Before he can infiltrate Onox's castle and Veran's tower, Link must collect the eight Essences of Nature and the eight Essences of Time, which are hidden in dungeons and guarded by bosses.