The Legend of Zelda: The Minish Cap- Palace of Winds Bosses

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Published on ● Video Link: https://www.youtube.com/watch?v=VkJ3iDwVTUs



Duration: 3:51
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Really extremely difficult boss that took 2 hours of failure to kill without damage. I had a couple of close calls and nearly screwed up the final jump on to the blue Gyorg. The blue Gyorg was the pain in my ass. His tail and his energy balls were really annoying. At this point, I maxed out my equipment.

I did notice a couple of things during the failed attempts. Here's a list:

- Never line up your clones in the exact position as the red Gyorg's eyes. You can put them anywhere you like. Why? One sword can hit 2 eyes at once.
- Do not waste that "clone bar". Optimize by having the Link clones slash until it wears off.
- If you have a hard time dodging and no other options, use your Link clones to take the hit.
- While on the blue Gyorg, one spin attack will finish your ride thus bringing you back to the 'mothership' faster. Its best to do it the moment you are "danger free"
- Do not go overboard with the Roc's Cape. When the blue Gyorg does a 360 with his tail, a simple tap is enough to dodge it. The only time you should prolong your flight is if both the Gyorg spawns and the tail come at you at the SAME TIME.

Features mini-boss and dungeon boss.

Rules to my gameplay:

- No damage
- Cannot use the pots that increase abilities







Tags:
The
Legend
of
Zelda
Minish
Cap
Palace
Winds
Bosses
Link
Vaati
Hyrule
Town
Wizz
Robes
Gyorg
Pair



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