The Mediocre Zone | The Outer Worlds (2019) Fake freedom of Choice , with boring hooks
and after a year The Outer Worlds crawls back to people "We sorry we took the Epic deal , but we needed the money ... we are now on GOG and 50% off , so all is good ... is it good ?" People : "no" https://www.gog.com/game/the_outer_worlds
Let me Copy\Paste a review from AlexWalex that shows what this game is ...
"The first half or so was fantastic, had me engaged with the story, weapons, skills, and exploration - in fact, I kept running around looking for more npcs to talk to because I didn't want to leave those areas...around midgame I noticed the content was slipping, quests were less interesting (same blahness of the typical fedex quests), and the story began to drag...and the last third is simply utter rushed garbage.
It's very obvious that the devs (a) ran out of money, (b) chased a deadline, or (c) both. The first couple of worlds had lots to do, but the last few areas had almost nothing ... a complete letdown. I finished it, but it was over so abruptly that it brought to mind the last part of Rage (and if you played that game, you know exactly what you are in for here).
Great potential ruined."
Or this Review from Pmanhart that perfectly summarizes what Mediocre crap this game was ...
"First Person Action "RPG" by the makers of Fallout: New Vegas with multiple locations, NPCs and outcomes depending on who you talk to and how you decide to tackle problems.
Pros:
- Nice graphics
- FPS with a story
- Interesting characters
- Some character customization that affects gameplay
- Some interesting sidequests
Cons:
- NOT open world. The locations are open with very well defined quest paths.
- The center of the screen is NOT where you are aiming, it is below, which is very hard to get used to if you play any other PC FPS with a centered crosshair (99% of PC FPS are centered)
- Story is lackluster and becomes very uninteresting shortly before halfway through.
- "RPG" system is lacking. Character customization is mostly between what types of weapon you prefer and if you want to be good at lockpicking/hacking.
- Shorter than I expected
- Game doesn't give many reasons to play through more than once
- Feels more like a slower Borderlands than Fallout: New Vegas
- The one interesting and attractive female companion is NOT interested in getting to your male character. *wink wink* Such a let down...
Summary:
I honestly do not understand the high review scores for this game. If this is the "creme of the crop" than out gaming industry is dying. The game is not open world, in fact, it's better described as linear in wide spaces. It is NOT an RPG in any sense of the world, better described as the player character's skills are somewhat customizable. The player's skill choices rarely affect the story, and more or less primarily determine if you can lockpick/hack a container and what weapon you will be using.
Verdict:
If you enjoyed Borderlands and are interested in a story-based FPS with skill customization, sidequests and a little loot to choose from, then pick it up for $30 or less."
You know where is will land don't you ...
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