The Messenger - 22 It Just Keeps Going (But In a Good Way)

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The Messenger is a 2018 action-platform game created by indie developer Sabotage Studio and published by Devolver Digital. The player controls the eponymous ninja, who is appointed by a great hero to deliver a scroll. As the Messenger explores levels and defeats enemies, he gains a currency called Time Shards used to purchase useful upgrades and abilities. The game begins as a linear adventure featuring elements of time travel, with the audio and visuals changing from an 8-bit style to 16-bit to represent the ninja's journey from the past to the future.

The Messenger is a side-scrolling action-platformer inspired by the Ninja Gaiden series. Players control a ninja known as "The Messenger" as he goes on a quest to deliver a scroll on behalf of a great hero. The Messenger can run, jump, attack with his sword, and perform a technique called "Cloudstepping", which allows him to perform an extra jump in mid-air after attacking an enemy or object.

As the game progresses, the Messenger gains new abilities such as climbing walls, and a "rope dart" used to propel himself through obstacles and enemies. By collecting Time Shards earned by defeating enemies or exploring, the player can purchase additional upgrades such as being able to destroy projectiles. If the player dies, a demon named Quarble will appear and revive them at the last checkpoint that they reached. Afterwards, Quarble will follow the player around for a short amount of time, automatically taking any Time Shards the player collects as payment.

The game initially presents itself as a linear level-based adventure split across two eras; the past, which is presented with 8-bit graphics and audio, and the future, which uses a 16-bit presentation. Later on, The Messenger becomes a Metroidvania-style game, in which the player revisits both eras in any order and direction in order to find key items. In this section, the player can use special warps to move between the past and present, changing the layout of each level and allowing them to access new areas. In addition to the main story, green medallions are hidden inside the levels as optional objectives, and players gain a reward by collecting all 45.

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