The Movie That Secretly Inspired MGSV

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Though the friendship between game director Hideo Kojima and filmmaker Guillermo del Toro has been well established, virtually nobody has realized or commented on the crucial importance to 2015's METAL GEAR SOLID V played by del Toro's 2001 sleeper hit, 'The Devil's Backbone'. This is a brief video, as spoiler-free as possible, to illustrate some of the bigger connections.

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Metal Gear Solid V: The Phantom Pain is a third-person action-adventure game developed by Kojima Productions and published by Konami for the Xbox One, PlayStation 4, Xbox 360, PlayStation 3, and PC on September 1, 2015.

The tenth and final main installment of the Metal Gear series, Phantom Pain follows legendary mercenary Big Boss (now known by his codename "Venom Snake") as he awakens in 1984 from a nine-year coma following the destruction of his private military company "Militaires Sans Frontières". With help from his old business partner Kazuhira Miller and rival-turned-ally Revolver Ocelot, Snake must rebuild his mercenary army (now called "Diamond Dogs") while plotting revenge against the shadowy organization "Cipher," as well as its XOF paramilitary unit led by the enigmatic Skull Face.

Similar to its standalone prologue Metal Gear Solid V: Ground Zeroes, Phantom Pain focuses on executing mission objectives in open world environments set in both Soviet-occupied Afghanistan and the Angola-Zaire border region of central Africa, complete with dynamic weather and day-night systems. Stealth is a major component of gameplay, but often optional thanks to Snake's arsenal of combat gear. Players can also upgrade Diamond Dogs' new "Mother Base" in a fashion similar to Metal Gear Solid: Peace Walker, allowing them to develop new weapons and items. In addition to its single-player campaign, the game includes two player-vs-player multiplayer modes, as well as optional microtransactions and other paid downloadable content.

The Phantom Pain is notable as the final game in the series with involvement from series creator Hideo Kojima and his Kojima Productions team. Several months before the game's release, Konami began a major restructuring of its games division, ultimately leading to Kojima Productions being treated more as a contractor rather than an internal studio. Unlike prior Metal Gear titles from the same team, Kojima Productions' logo and branding is absent from promotional materials and packaging for the final game. After leaving Konami, Kojima would go on to establish a new independent studio with the same name in 2015.

The Phantom Pain was bundled together with Ground Zeroes and all DLC as Metal Gear Solid V: The Definitive Experience in late 2016 for Xbox One and PlayStation 4. Phantom Pain's gameplay and graphics engine were later reused for the 2018 survival-focused spin-off title Metal Gear Survive.
https://www.giantbomb.com/metal-gear-solid-v-the-phantom-pain/3030-40796/







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Metal Gear Solid V: The Phantom Pain Statistics For Futurasound Productions

At present, Futurasound Productions has 4,500,941 views spread across 54 videos for Metal Gear Solid V: The Phantom Pain, and roughly a days worth of Metal Gear Solid V: The Phantom Pain videos were uploaded to his channel. This makes up 25.78% of the content that Futurasound Productions has uploaded to YouTube.