The Rise and Fall of Unity, Gaming's Most Important Engine
Discover how the company behind Unity, the most important video game engine in the world, caused irreparable damage to indie games.
Chapters:
0:00 Intro
0:36 Unity's roots
1:56 Unity's downfall begins
3:50 Unity's new policy
5:30 Technical problems
6:32 Unity can't be trusted
7:53 Hollow Knight: Silksong case study
8:53 Sad conclusion
Sources:
https://www.protocol.com/newsletters/entertainment/unity-backlash-game-developers-ironsource
https://www.gamedeveloper.com/business/the-death-of-unity
https://www.pocketgamer.biz/interview/79190/unity-ironsource-john-riccitiello-marc-whitten-merger
https://venturebeat.com/2013/03/19/the-ups-and-downs-at-ea-under-fired-ceo-john-riccitiello-and-its-outlook-for-the-future/view-all/
http://www.youtube.com/watch?v=ZR6-u8OIJTE
https://www.reddit.com/r/gamedev/comments/16hnibp/unity_silently_removed_their_github_repo_to_track/
https://garry.net/
https://twitter.com/jonoforbes/status/1702075391958204502
https://forum.unity.com/threads/unity-plan-pricing-and-packaging-updates.1482750/
https://www.axios.com/2023/09/13/unity-runtime-fee-policy-marc-whitten
Description:
We delve into the reactions from developers and Unity's profound implications for the indie game development community. Learn why prominent developers like MegaCrit, known for Slay the Spire, are considering engine switches, and why Rust 2 won't be utilizing Unity. Also, don't miss the tweet from Cult of the Lamb hinting at game removal from storefronts.
Unity, once the champion of accessible game development, is now facing criticism for its change in mentality and the introduction of a "runtime fee" starting January 1, 2024. Explore the potential consequences for Unity monetization, Unity game delays, and the technical uncertainties surrounding Unity's new pricing structure.
Indie game developers using Unity are not happy, and fear financial hardships and possible bankruptcies while emphasizing the erosion of trust in Unity and the growing allure of alternative engines like Unreal and Godot.
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