The Road to Streets of Rogue 2 | Devlog 2 - Procedural Generation & Biomes 🗺️
The developer of an upcoming open-world rogue-lite Streets of Rogue 2, Matt Dabrowski, delves deeply into creating a system that generates open worlds. 🗺️ He also discusses the biomes featured in his ambitious sequel and offers a sneak peek at the building mechanic. 🧱
Wishlist Streets of Rogue 2 on Steam: https://tblink.co/StreetsOfRogue2
Chapters:
00:00 - Intro
01:07 - What is Procedural Generation, and how does Matt use it?
01:57 - Algorithms Matt uses for procgen
02:30 - How to create an open-world map
05:21 - Placing cities on your world map
06:37 - Paving roads between cities
08:21 - Placing landmarks
08:54 - Chunk system and hand-crafted content
14:12 - Biomes & dungeons
14:52 - Building system
16:49 - Outro
• • •
Watch Devlog 1 - Open World, Inspirations, First Playtests:
🎞️ https://www.youtube.com/watch?v=Mc0r7QddldI
Join the Streets of Rogue 2 community on:
🔗DISCORD: https://discord.gg/streetsofrogue
🔗REDDIT: https://www.reddit.com/r/streetsofrogue/
🔗STEAM FORUMS: https://steamcommunity.com/app/2165810/discussions/
🔗TWITTER (X): https://twitter.com/streetsofrogue
🔗TIKTOK: https://www.tiktok.com/@streetsofrogue
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https://tblink.co/StreetsofRogue2Newsletter
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