The Sega Master Systems Sprites Could Have Been a Game Changer!

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Published on ● Video Link: https://www.youtube.com/watch?v=opmbKi5LUHA



Duration: 24:19
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In this video Corey and Mike answer a great question by a viewer of our previous Forensic Pixology video featuring the 8 bit graphical powerhouse, the Sega Master System.

The Question: Since all SMS sprites use the same 16 color palette, how can games display recolored versions of enemies, items, etc. as seen in many games including Wonder Boy 3: The Dragon Trap?

The full length Forensic Pixology for the Master System is here: https://youtu.be/LYZRrzF17gQ

What game would you like to see us discuss next? (any game from the 8 or 16 bit era). Please comment below.

Learn more about our projects and link to all of our social media at https://bitbeamcannon.com

Here is a link to the great SMS dev community and the post I had made on this topic: https://www.smspower.org/forums/19088-AlternateColorSpritesOnSMS

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Tags:
pixel art
retro games
bitbeam
bitbeamcannon
pixel art tutorial
metro siege
scorpion engine
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daemon claw



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