The Sentinel "Landscape 01" in 42s | Speedrun [Amiga]

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Published on ● Video Link: https://www.youtube.com/watch?v=DkzLzh0fwMw



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Duration: 1:37
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The Sentinel (1987) by Firebird | Speedrun Amiga
Landscape 01
Played by MilkToast

About the game:
The Sentinel, released in the United States as The Sentry, is a puzzle video game created by Geoff Crammond, published by Firebird in 1986 for the BBC Micro and converted to the Commodore 64 (by Crammond himself), Amstrad CPC (with a cross-compiler written by Crammond), ZX Spectrum (by Mike Follin), Atari ST, Amiga (both by Steve Bak) and IBM PC compatibles (by Mark Roll). The Sentinel was among the first games to use solid-filled 3D graphics on home computers. It won numerous awards upon release and has since appeared on several "best video games of all time" lists.

In The Sentinel, the player takes the role of a Synthoid (called just "robot" in the US version), a telepathic robot who has to take control of a number of surreal, checkered landscapes of hills and valleys, by climbing from the lowest spot, where the hunt begins, to the highest platform, over which the Sentinel looms.
The Synthoid itself cannot move across the level; instead it can look around, accumulate energy by absorbing the objects that are scattered across the landscape, create stacks of boulders, generate inert Synthoid shells and transfer its consciousness from one of these clones to another.
(source: https://en.wikipedia.org/wiki/The_Sentinel_(video_game))

About the run:
I really love this game, but I will never ever do a fullgame run and complete all 10.000 landscapes, so here is just Landscape 01. More will follow.
Not sure about my route, there might be some improvments possible.

#Amiga #Sentinel #Speedrun #A500mini




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