The Sims Mobile Gameplay Review Android/iOS 2018

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The Sims Mobile...is it better than The Sims Freeplay? Watch on to find out! 😍 What do you think?

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Full transcript has been put into subtitles (CC) for those who want to mute me whilst watching 😅


The Sims! We all love the Sims don’t we? Since the year 2000 The Sims has brought hundreds of thousand of hours of joy to millions of people around the world.


Maxis, the original developer headed by Will Wright proved that a game performing mundane tasks such as emptying the rubbish and going to work could actually be fun.


There have been so many variants and spin-offs of the Sims which I won’t get into but the mobile versions of the Sims have always been a bit different. The closest a mobile version of The Sims has gotten to the original PC version was with The Sims 3. This was a paid app which allowed you to control aspects of your Sims in real-time without having to ‘wait’ for things to complete. This simplified version of the PC game was later removed from the Play Store. The Sims Freeplay was released in 2011 which ultimately took its place.


The Sims Freeplay, as its name suggests was a completely free version of The Sims. The only downside to this was what the developer, now EA, was asking for in return. Over the years the game appeared to get greedier, introducing adverts and increasing the amount of time and Life Points required to complete certain tasks. Those old-school fans of the PC version who were used to the time speeding up when going to work or sleep would now have to wait hours upon hours for their Sims to finish simple tasks.


If you forget about the original PC version of the game, The Sims Freeplay is a great mobile game which just gets greedy just as so many other mobile games do.


So, does The Sims Mobile improve on this formula? Let’s get on with the review and take a look. Let me know if you agree with my thoughts in the comments below and be sure to subscribe for future videos.




The create-a-Sim in Sims Mobile is extremely good. You can customise almost every aspect of your Sim’s appearance to make them look exactly how you want. Fit, athletic, fat, tall, short or muscly, there’s really something for everyone here. The initial selection of clothing isn’t great but it’s a start at least...more on that later…You Sim’s appearance, gender and name can be changed at any point during the game.


You start off in The Sims Mobile kicking boxes over in the new house you’ve just moved into. You’re led through the controls and gameplay elements of the game and then and introduced to an old favourite: Bella Goth. Bella seems to have had a bit of a facelift since the original Sims but who are we to judge?


From here you are told to get yourself a barista job at the local coffee shop. This is where you learn how earning money and tokens in The Sims Mobile works.


The premise is simple, you choose a shift to work (quick, standard or long) each giving increasingly larger rewards but also taking an increasingly longer time to complete. You can speed up your shift by interacting with people and objects in your workplace. Speeding your shift up uses your Sims energy. Some actions require more energy than others but these will speed your shift up more quickly. Once you have used your energy up you can no longer speed up your shift. To replenish your energy you must either use a cupcake or go home and have a poo. OK, that sounds a bit off, but going home having a poo, a shower or a bath will recover some of your energy.


The other way to recover energy is to just leave your Sim be working at his/her normal pace. Every 3 minutes you recover 1 energy point so it doesn’t take a mathematician to work out it’ll take 90 minutes to be back to full strength.


As you speed up your shift you Sim will ‘gain confidence’ to perform ‘risky actions’. These risky actions range from making a souffle to suggesting a dodgy business plan and the risk means you get more reward. For example, a standard action to speed up time can use 1, 2 or 3 energy and rewards you with approximately 2, 3 or 5 minutes off the remaining time of your shift. A successful risky action however can take off a full 15 minutes. So it’s definitely worth performing them. If you fail however, then you waste 3 energy and only get about 3 or 4 minutes off your time. There appears to be no real link between the risk-meter and whether or not the action is successful or not. Even if you Sim says he/she is feeling confident and the ‘risk’ is shown as Green (good chance of success) you might still fail and make yourself look like a complete idiot....

Read the rest of the review here: https://androidaddictsonline.wordpress.com/2018/05/10/the-sims-mobile-gameplay-review-android-ios-2018/







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