The Sound Design of Chivalry 2 (ft. J.D. Spears & Ryan Buckley) | SiG
Welcome to Sound Design in Games!
Today an exciting production all about the bombastic Chivalry 2, a medieval multiplayer slasher game! With a tonne of people screaming and fighting at once and being surrounded by friends and foes at almost any given time, the audio systems in Chivalry 2 had to be well thought out in order to effectively inform the player, not tire them too much, while also sounding great!
Find out today how Chivalry 2's Sound Design was tackled in this video presentation!
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Many thanks to J.D. Spears and Ryan Buckley for lending me time to conduct interviews. Without your involvement this production wouldn't have been nearly as good!
Many thanks to Alex Hayter for allowing me to conduct interviews and having an interest in the project!
Big Thanks go out to my supporters who enable me to work on productions like these!
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Chapters:
Intro - 0:00
Context - 1:54
Combat - 3:49
Detour: Counter-Strike - 5:33
Back to Chivalry - 6:01
The Bubble - 7:04
Detour: Mirage Arcane Warfare - 07:59
More Combat - 10:47
Voice Acting - 12:33
Technicalities - 14:49
Detour: Half Life 2 - 20:14
Soundscapes - 20:37
Environments - 22:27
Metasounds: The Clock - 26:45
Music - 28:28
The Sum of its Parts - 38:58
Credits - 40:38
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Chivalry 2 Statistics For Cheecken
At this time, Cheecken has 2,972 views for Chivalry 2 spread across 7 videos. Chivalry 2 has approximately 3 hours of watchable video on his channel, roughly 4.97% of the content that Cheecken has uploaded to YouTube.