Just me having fun clearing 100% of Episode 5 of The Good, the Bad, and the Augmented DLC with 4 modifiers.
Modifiers are:
1. ENERGY DYNAMO - Constant energy fluctuations.
2. CHRONO-MASTER - Performing moves makes time move faster than normal and increases the damage you deal. If you do nothing or get hit, it'll slow down again.
3. DANGER CLOSE - Dying enemies drop power cores.
4. CUT-AND-GO - Enter the episode without any armor, cut limbs to instantly equip the enemy's armor.
TIP #1 Energy Dynamo is actually a positive modifier if you equip a health from energy implant, as the energy fluctuations constantly spike allowing you to constantly heal. Thanks to this I'm not running any health injectables at all.
TIP #2 Always break power cores as they drop scrap and also, I think, increase the proficiency gain of your weapon.
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