The Technomancer Part 12 - Zoology | Wind Turbine Robbery - Walkthrough Gameplay (No Commentary)
The Technomancer Walkthrough Playthrough Gameplay Part 12 (No Commentary Let's Play) - A Friend Found: Find a way for Andrew to regain his abilities.
Relics: Find the relics in Valles marineris. Give the relics to the preachers.
Zoology: Kill a storm locust. Give the storm locust glands. Kill a black mole. Give the black mole samples. Kill a shield toad.
Wind Turbine Robbery: Obtain information from the raider. Find the thieves. Steal the wind turbine parts. Take the wind turbine parts to the thieves. Stop the leader of the thieves for once and for all. Report back to the person in charge of the wind turbines.
This full game playthrough will include a review, all main quests, side quests, all missions, characters, weapons, skills, chapters and ending of the single player campaign.
The Technomancer is a sci-fi RPG set on Mars, featuring dynamic combat and an epic story line, where your choices will affect the fate of the Red Planet. You are a Technomancer, a formidable warrior harnessing destructive electrical powers. Embark on a perilous journey across a planet torn apart by conflict and infested with mutant creatures.
Travel with your companions, choosing between diplomacy, combat or trickery to resolve quests. Gain experience to level up your character, and learn new skills or upgrade perks across 4 unique skill trees. Loot, buy and craft more powerful equipment and weaponry for yourself and teammates, to stand a chance of surviving!
Source - http://store.steampowered.com/app/338...
Gaming system:
Video card - Asus nvidia GeForce GTX 760 DC2OC 2GB GDDR5
CPU - Intel Core i5 4670 - 3.4 GHz (3.8 GHz boost)
RAM - 8GB DDR3
Operating system: Windows 7 Utimate 64 bit
Video is recorded with nvidia Shadowplay software.
Video settings used in game: 1920x1080 1080p, Ultra settings