The Unexpected Way Saving Skill Points Changes Your Warhammer 3 Experience
The Cultist of Slaanesh has awesome abilities called "Gate of Slaanesh" and "Greater Gate of Slaanesh", once reached to level 13. This is true for the other perspective Chaos Gods:
[KHORNE] Cultist of Khorne, with abilities called "Gate of Khorne" & "Greater Gate of Khorne"
[NURGLE] Cultist of Nurgle, with abilities called "Gate of Nurgle" & "Greater Gate of Nurgle"
[TZEENTCH] Cultist of Tzeentch, with abilities called "Gate of Tzeentch" & "Greater Gate of Tzeentch"
The cultist is very useful as a Support-unit especially with "The Gate" ability. The quickest way to obtain these abilities all at once would be saving skill points starting at lvl9 and then once you hit lvl13 you can put in the points all at once instead of waiting for lvl14, lvl15, and then finally lvl16. This method is not limited to just Cultist of [etc.] but also any Lords and Heroes.
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