The Zombie Inferno - 7 Days to Die (Ep.18)
We’re winning the war so far. We’ve driven the rogues back out of the forest. And we’ve delivered a crushing blow to the Psychos. And now, it’s time for the Walkers. The day 35 horde approaches, and there’s much to do to prepare. So we’ll spend the majority of the upgrading the base, setting up lighting, and getting organized for the battle. Once the dust settles, we’ll likely need to make a trader run. And tomorrow we’ll catch up on quests.
Looking to rent a server? I HIGHLY recommend FRAG!
►https://www.frag.gs/gunsnerdssteel
How to Install Mods:
►https://youtu.be/lxectlQYLwQ
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📋 Playlists: https://bit.ly/3SdAbM3
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📱 Twitter: https://twitter.com/GunsNerdsSteel
🔽 MOD DOWNLOADS:
►War of the Walkers: https://7daystodiemods.com/war-of-the-walkers-mod/
►Rogues, Psychos, & Whisperers: https://community.7daystodie.com/topic/27333-a20-khzmusiks-modlets/
►Compo Pack 48.4: https://community.7daystodie.com/topic/21900-magolis-compo-pack-by-the-compopack/
►Donovan's Longer Lootbags: https://bit.ly/3BY7hsm
►OCB Stop Fuel Waste: https://www.nexusmods.com/7daystodie/mods/1884
►Clear Skies - Weather of the Apocalypse: https://bit.ly/3y0Df5M
►Electricity No Wires: https://www.nexusmods.com/7daystodie/mods/1721
🧨 GNS WARMOD:
►Adds Khzmusik's Rogues, Physchos, and Whisperers
►Removes all NPCs besides Soldiers
►Creates Bandit-Only wandering hordes
►Other changes as seen in this series
►https://drive.google.com/file/d/1mb7TBbNkxRRNCWUlUorVbsmcSWZE6y3B/view
🗺 CUSTOM MAP DOWNLOAD (CP 48.4 REQUIRED):
►https://drive.google.com/file/d/1CnsEA9JLed7HVkR-Lt_RkP62K_HgYfIz/view?usp=sharing
⌚ TIMESTAMPS:
0:00 Prologue
0:31 Let's get to work
1:29 Remaking the storage system
5:35 Setting up interior lighting
8:09 Exterior lighting
11:14 Finishing the trench
12:28 Whisperer battle!
13:02 Final base upgrades and horde night preparation
14:27 Lock and load!
19:04 The Zombie Inferno!
22:16 All quiet
24:59 Horde night loot and XP
27:46 Trader selloff
31:00 Mission 1
36:40 The Remington 870
38:14 Mission 2
39:19 Mission 3 - The Beauty School
🗨 ABOUT:
In this playthrough we'll be raising another Chapter in the Order of Steel as we fight alongside the White River Faction against The Walkers and three bandit factions:
🤫The Whisperers: They blend in perfectly with the Walkers and whisper to each other to communicate, using the undead to disguise themselves and their movements. They can strike anywhere, anytime, but their numbers and organization is low.
🏴☠️The Rogues: A gang of misfits that call the desert home, this organized group like to conduct raids in the surrounding areas and are known to even launch probing missions or heavily fortified positions.
🤪The Psychos: The sworn enemies of the Order of Steel, the Psychos are responsible for the kidnapping of TemCam. They reside in the Wasteland where they specialize in the production of addictive biochemical stimulants. They have superhuman strength and are the chief threat in the contested Dwallorde Region, where our story takes place.
You can play along on the same custom maps and the same mods, all of the links are here in the description!
⚙ SETTINGS:
►Difficulty: Survivalist
►Day speed: Sprint
►Feral speed: Nightmare
►Night speed: Nightmare
►Blood Moon Speed: Nightmare
►Blood Moon Zombies: 64
►Feral Sense: Off
►Loot Respawn: Off
►Mark Airdrops: On
►World: Custom (download available)
#7DaysToDie #WarOfTheWalkers #Alpha20
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Guns, Nerds, and Steel currently has 27,190,216 views spread across 650 videos for 7 Days to Die. This game accounts for over 24 days of watchable video on his channel, or 88.58% of the total watchable video for 7 Days to Die on Guns, Nerds, and Steel's YouTube channel.