There Goes My Game Dev Plans #shorts #unity
Unity, the popular game engine used by indie developers around the world, has announced a new fee that will charge developers $0.20 for every game install that exceeds certain thresholds. This new fee is expected to hurt indie developers, who often rely on free-to-play games and charity bundles to make money.
The new fee will only apply to games that have generated at least $200,000 in revenue over the past 12 months and have been downloaded at least 200,000 times. This means that many indie developers, who may not have reached these thresholds, will not be affected by the fee. However, for those developers who do reach the thresholds, the fee could be significant.
For example, a game that generates $1 million in revenue and is downloaded 1 million times would owe Unity $200,000 in install fees. This is a significant amount of money for an indie developer, and could make it difficult for them to continue developing games.
Unity has defended the new fee, saying that it is necessary to ensure that the company can continue to invest in its products and services. However, many indie developers are outraged by the fee, and have called for Unity to reverse its decision.
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