There's A Secret DEV Version Of FNAF 2

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Published on ● Video Link: https://www.youtube.com/watch?v=ApdtIAdmUng



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Yeah this is not clickbait this time! I used a dev-ish menu in FNAF 2 which gave me pretty cool abilities in-game, find out which platform it's available on by watching the intro!
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Intro heavily inspired by ‪@SSJJasiah1‬ ❤️
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Thumbnail by    / @duhdre  
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Five Nights at Freddy's 2 (FNaF 2) is a 2014 point-and-click survival horror game developed and published by Scott Cawthon. It is the second installment in the Five Nights at Freddy's series. Set in a fictional pizzeria, the player takes on the role of night security guards Jeremy Fitzgerald and Fritz Smith, defending themselves from the restaurant's hostile animatronic mascots. The player cannot leave their office, but has access to a flashlight and security cameras throughout the restaurant to monitor animatronic activity. Wearing a mask that looks like one of the animatronics allows the player to avoid being detected in most cases, though some animatronics are repelled via other methods. If the player is detected, they will be jumpscared and experience a game over. As the game progresses, Atari-styled minigames and phone calls provide insight into the history of the restaurant.
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Cawthon teased Five Nights at Freddy's 2 in September 2014. It was released for Windows via Steam on November 10, 2014, earlier than its planned release date of December 25. Ports for Android and iOS were released on November 12 and November 20 respectively that same year, and a Windows Phone version was launched on December 1. Versions for Nintendo Switch, PlayStation 4, and Xbox One were released in November 2019. Five Nights at Freddy's 2 received mixed reviews from critics. Reviewers praised the atmosphere, story, and jumpscares while criticizing the game's difficulty. The third game in the series, Five Nights at Freddy's 3, was released on March 2, 2015. A film adaptation by Blumhouse Productions is in development
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Five Nights at Freddy's (FNaF) is a video game series and media franchise created by indie game developer Scott Cawthon. The franchise features ten main video games, several spin-off games, novels, and a film adaptation.
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The video game series follows a set of night guards and other characters that try to survive from midnight to 6 a.m. for five levels, called "nights", while fending off attacks from homicidal animatronic characters. Each game is set in a different location connected to a fictional family pizza restaurant franchise named "Freddy Fazbear's Pizza". The core gameplay mechanic involves using tools effectively and managing limited resources to avoid being caught by the animatronics.
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Cawthon conceived the idea for the first video game after his family-friendly resource management game, Chipper & Sons Lumber Co., was criticized for the resemblance of its characters to frightening animatronics. Responding to this feedback, he developed a horror game that intentionally featured scary animatronics. Released in August 2014, the game's success prompted the development of sequels. Cawthon created most of the games himself using Clickteam Fusion but partnered with Steel Wool Studios to create an open-world game and a virtual reality anthology.
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The series has a mixed critical reception, with praise for its storytelling and atmosphere but criticism for its gameplay. It has achieved significant commercial success, with merchandise available internationally. The franchise has also garnered a cult following that produces fan media inspired by it.







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