This Invisible Cone Decides If You Get a Kill

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Ever wonder why some bullets hit and others miss—even when you're aiming dead center? In most FPS games, your shots aren't just flying randomly. They're calculated inside an invisible cone using something called hitscan. This video breaks down how bullet spread, movement, and distance all affect whether you land the kill… or miss entirely.

#GameDev #FPSGames #Hitscan #BulletSpread #GamingExplained