"This Is a Dumb Machine" - PART 46 - Resident Evil – Code: Veronica X

"This Is a Dumb Machine" - PART 46 - Resident Evil – Code: Veronica X

Channel:
Subscribers:
18,100
Published on ● Video Link: https://www.youtube.com/watch?v=-72Rb7gyyX4



Category:
Let's Play
Duration: 17:07
114 views
8


Frankly, there are a lot of dumb machines in the sphere of Umbrella. Quite the puzzle, no?

For this and more, check out our website at http://dpad.fm, and help support us on Patreon at http://patreon.com/dpadFM !

Hey you! Come check out our Discord server! https://discord.gg/MUuqwv5

- - -

Resident Evil – Code: Veronica is a survival horror video game developed and published by Capcom and released for the Dreamcast in 2000. It is the fourth major installment in the Resident Evil series and the first to debut on a separate platform from the PlayStation. The story takes place three months after the events of Resident Evil 2 and the concurrent destruction of Raccoon City as seen in Resident Evil 3: Nemesis. It follows Claire Redfield and her brother Chris Redfield in their efforts to survive a viral outbreak at both a remote prison island in the Southern Ocean and a research facility in Antarctica. The game retains the traditional survival horror controls and gameplay seen in previous series installments; however, unlike the pre-rendered backgrounds of previous games, Code: Veronica utilizes real-time 3D environments and dynamic camera movement.

The roots of Code: Veronica's development can be traced back to an unsuccessful attempt to port Resident Evil 2 to the Sega Saturn. After producer Shinji Mikami and his team learned they would be unable to port the game, they began development on an original game which eventually became Code: Veronica. Although labeled a spin-off, the game was intentionally designed as the true sequel to Resident Evil 2 according to its creators. The title of "Resident Evil 3" was given to what was originally another spin-off game being developed in tandem for the PlayStation. Claire was designed with a tougher appearance than in Resident Evil 2, with the reason being her past experiences in Raccoon City built her toughness and confidence. Unlike the American horror themes and settings of previous games in the series, Code: Veronica employs a setting in the Southern Ocean and a European gothic horror design. This is achieved through the use of gothic architecture and art in addition to the writing style and story presentation.

Capcom announced Code: Veronica in August 1998 and released it in February 2000 after delays and a reduction in sales expectations due to the struggling Dreamcast platform. Sales were weak compared to series predecessors, but strong compared to other games on the system. The title received critical acclaim and has been considered both among the best Resident Evil games and Dreamcast games of all time. Capcom released an updated version on PlayStation 2 and Dreamcast titled Code: Veronica X. The revised version included new cutscenes which revealed more details about the story, and it was later ported to the GameCube in addition to other platforms in later years. In September 2011 Capcom released a high-definition remastered version of Code: Veronica X for the PlayStation 3 and Xbox 360.

"The White Hand" & "Next Time!" by Dachampster
https://soundcloud.com/dachampster

#LetsPlayDead #ResidentEvil #CodeVeronicaX




Other Videos By The D-Pad


2021-03-12"I'm Gonna Go There Even Harder" - PART 16 - Thousand Arms
2021-03-11"Oh No, It's Gohma" - PART 47 - Resident Evil – Code: Veronica X
2021-03-11"Ya Pee Is Basic" - PART 86 - Pokémon: Let's Go, Pikachu! [Nuzlocke]
2021-03-11"Erotic Juggling" - PART 25 - Sonic the Hedgehog (2006)
2021-03-11"Bother Golem" - PART 3 - Tatsunoko vs. Capcom: Ultimate All-Stars
2021-03-11"Donp't" - PART 15 - Thousand Arms
2021-03-10"Bullshit, Puny Human!" - PART 20 - Namco × Capcom
2021-03-10"Slow Pelvic Thrusts" - PART 3 - For the King: Lost Civilization
2021-03-10"Every Failure" - PART 24 - Sonic the Hedgehog (2006)
2021-03-09"Touch That Warphole" - PART 23 - Sonic the Hedgehog (2006)
2021-03-09"This Is a Dumb Machine" - PART 46 - Resident Evil – Code: Veronica X
2021-03-09"You Want No Part of This" - PART 2 - Tatsunoko vs. Capcom: Ultimate All-Stars
2021-03-09"Their Homes and Bodies" - PART 14 - Thousand Arms
2021-03-09"All This Literal Garbage" - PART 85 - Pokémon: Let's Go, Pikachu! [Nuzlocke]
2021-03-08"Holy Camera" - PART 22 - Sonic the Hedgehog (2006)
2021-03-08"What Do You Do with a Drunken Viking?" - PART 3 - Valheim
2021-03-08"Bad Game Design" - PART 45 - Resident Evil – Code: Veronica X
2021-03-08"Death Is the Capital L" - PART 29 - Divinity: Original Sin II: Definitive Edition
2021-03-08"Nose to the Grimestone" - PART 84 - Pokémon: Let's Go, Pikachu! [Nuzlocke]
2021-03-08"Ducks Go Nuts for Peas" - PART 1 - Tatsunoko vs. Capcom: Ultimate All-Stars
2021-03-08"One Coupon for Paradise" - PART 13 - Thousand Arms



Tags:
let's play
playthrough
the d-pad
dpad
let's play dead
resident evil
xbox one
code veronica
resident evil code veronica
code veronica x
resident evil code veronica x
c-pad
the c-pad
claire redfield