This War of Mine Roleplay - Version 1.3 Let's Play Ep 10
We are playing This war of mine version 1.3 Let’s play. I will try to roleplay my characters in This war of Mine to simulate what I think I would do if I was in similar position. This isn’t fun game it is serious and mature and that is how I will take it. We will touch a lot of sensitive topics so be warned.
Watch This video in the playlist: http://bit.ly/This_War_of_mine
You can buy this game here: http://store.steampowered.com/app/282070/
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In This War Of Mine you do not play as an elite soldier, rather a group of civilians trying to survive in a besieged city; struggling with lack of food, medicine and constant danger from snipers and hostile scavengers. The game provides an experience of war seen from an entirely new angle.
The pace of This War of Mine is imposed by the day and night cycle. During the day snipers outside stop you from leaving your refuge, so you need to focus on maintaining your hideout: crafting, trading and taking care of your survivors. At night, take one of your civilians on a mission to scavenge through a set of unique locations for items that will help you stay alive.
Make life-and-death decisions driven by your conscience. Try to protect everybody from your shelter or sacrifice some of them for longer-term survival. During war, there are no good or bad decisions; there is only survival. The sooner you realize that, the better.
This War of Mine:
Inspired by real-life events
Control your survivors and manage your shelter
Craft weapons, alcohol, beds or stoves – anything that helps you survive
Make decisions - an often unforgiving and emotionally difficult experience
Randomized world and characters every time you start a new game
Charcoal-stylized aesthetics to complement the game's theme
Previews:
IGN
This War of Mine might be the war game we need.
Gamespot
I was intrigued by This War of Mine's attempts to portray the consequences of war in a way that games have largely ignored in the past. The fact that the psychological and emotional challenges of living under such horrifying conditions are something you have to consider as you struggle gives me added hope that it might treat its hefty and important subject matter with the gravity and complexity that it deserves.
Game Informer
11bit is blazing a new thematic trail amidst the currently popular survival genre, and so far the studio seems to have something special on its hand.
Here is about this war of mine from wikipedia: https://en.wikipedia.org/wiki/This_War_of_Mine
This War of Mine is a survival-themed strategy game where the player controls a group of civilian survivors in a makeshift shelter in a besieged, war-torn city. The main goal of the game is to survive the war with the tools and materials the player can gather with the characters they control. Most of the characters under the player's control have no military background or any kind of survival experience, and will require constant intervention by the player in order to stay alive. It is the player's responsibility to maintain their characters' health, hunger and mood levels until the declaration of a ceasefire, which occurs after a randomized duration.
During the daytime, hostile snipers will prevent the survivors from venturing outside, thereby offering the player time to craft tools from gathered materials, trade, upgrade the shelter, cook food and heal the survivors. At night, the player is given the opportunity to venture out and scavenge nearby areas for valuable resources for their everyday survival. During their excursions, the player-controlled survivors can encounter other NPC survivors of the war, who they can choose to help with gifts of food or medicine, or rob and kill. The player can also build a radio inside their shelter, which will provide useful information such as weather warnings, updates on the city's economy and news of the ongoing war effort to help the player plan appropriate shelter upgrades and scavenging missions.
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