Throne and Liberty Gameplay PC RTX 4060 Ti (DLSS, Frame Gen)
* Frame Gen Problem: when a cutscene starts it usually turns off Frame Generation
OPEN BETA Playtest RTX 4060Ti 16GB | i5-13400 Benchmark * FPS Performance Test 60 FPS 1440p Ultra Graphics | Steam
Game: THRONE AND LIBERTY PC Gameplay
Max FPS: Unlimited
Game on SSD NVMe - Recorded with Nvidia ShadowPlay 60 FPS
(FPS loss when recording 1440p: 4%~10%)
Overlay Problem: VRAM (for the game usage only) is not showing on overlay (game RAM is fine)
Welcome to THRONE AND LIBERTY, a free-to-play, multi-platform MMORPG. With an always changing environment, Massive Scale PvPvE, and the ability to transform into creatures to battle across land, sea, and air.
00:00 Settings
01:11 Creating Character
01:50 Epic Preset (+ Hair Strands) 1440p DLSS Quality + Frame Generation (it turns off sometimes)
02:21 Frame Gen turned ON again
02:41 Frame Generation turned OFF Again
02:52 Epic Preset (+ Hair Strands) 1440p DLSS Quality (FG Off)
03:24 Trying to find Settings lol
03:54 Epic Preset (+ Hair Strands) 1440p DLSS Quality (FG On)
04:30 Frame Gen turned off again
04:40 Epic Preset (+ Hair Strands) 1440p DLSS Quality (FG Off)
06:53 High Preset - 1440p DLSS Quality (FG Off - still not working)
09:03 High Preset - 1440p DLSS Quality (FG On)
09:30 FG turned off again (i think)
09:40 High Preset - 1440p DLSS Quality (FG Off)
13:47 High Preset - 1440p DLSS Balanced (FG On)
14:07 Epic Preset - 1440p DLSS Balanced (FG On)
15:02 Epic Preset - 1440p (No DLSS) (FG Off)
#ThroneAndLiberty #OpenBeta #Playtest
+ CPU: Intel Core 13th Gen i5-13400 @ 2.5GHz (Turbo 4.6GHz)
++ (Water Cooler Sangue Frio 2 (120mm) - Thermal Paste Arctic Mx-6)
+ GPU: MSI GeForce RTX 4060 Ti Gaming X, 16GB [Performance Tuning: On]
+ RAM: 32,0GB (2x16) DDR4 - Dual-Channel @ 3200MHz
+ Games SSD NVMe R/W: 3.400 MB/s 3.000 MB/s
+ System: Windows 11 Home
+ Monitor: 32GN600-B Gamer LG UltraGear 32' (2560x1440@165Hz)
+ MSI Afterburner + Rivatuner Statistics Server + CapFrameX + Aida64 + HWiNFO + Intel PresentMon + Nvidia App FPS/Latency Overlay Benchmark