Thunder Force 3 [Sega Genesis Longplay ‧ US]

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About the game:
Thunder Force III (サンダーフォースIII) is a 1990 scrolling shooter game developed by Technosoft for the Sega Genesis.[3] It is the third chapter in the Thunder Force series. It was then retooled into an arcade game named Thunder Force AC. In 1991, Thunder Force AC was ported to the Super Nintendo Entertainment System under the title Thunder Spirits.

For Thunder Force III, the free-directional, overhead stage format featured in the previous two games is removed and replaced entirely by the horizontally scrolling stage format.[4] The horizontal format became the new standard for the series.

The player is allowed to choose which of the initial five planets (Hydra, Gorgon, Seiren, Haides, and Ellis), to start on. After the first five stages are completed, the game continues for three more stages into ORN headquarters.

The weapon system from Thunder Force II returns in this game, with some modifications. Some weapons from Thunder Force II are reused or modified slightly (the enhanceable Twin shot and Back shot remain the defaults), while others are completely new and exclusive to the game.

This time, when the player's ship is destroyed, only the weapon that was currently in use is lost (unless it is a default weapon and assuming the game is operating at the default difficulty settings). On any higher difficulty modes than the default one, all weapons are lost when the ship gets destroyed. CLAWs also make their return and have the same behavior and functions, except now when the player collects the CLAW item, the ship automatically receives its maximum two CLAWs (again, CLAWs are lost upon ship destruction in every difficulty modes). Also, when using most weapons, the CLAWs will mimic the ship and fire the same weapon (similar to the Options in Gradius games). The final new addition is that the player's ship now has a speed setting, which can be increased or decreased across four levels at the press of a button.

The original Genesis version received much praise. GamePro called it "a straightforward flying shooter with gorgeous graphics", particularly mentioning the large, detailed enemies and "intricate backgrounds". They described it as extremely difficult, most suited for hardcore shooter fans.[4] MegaTech magazine praised the use of parallax, as well as the sound and gameplay.[12] In 1992 Mega placed the game at #17 in their Top Mega Drive Games of All Time.[13] In 1997 Electronic Gaming Monthly listed it as the 59th best console video game of all time, calling it the best shooter on the Genesis.[14] Japanese gaming magazine Famitsu gave it a score of 31 out of 40.[3]

Release Date:
JP: June 8, 1990
NA: October 1990

Developer(s): Technosoft
Publisher(s): Technosoft
Genre(s): Scrolling shooter

Source: Wikipedia



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