Tiberium Wars - Scripting Setbacks - Unit "Preservation" Challenge
We're back at it after a lengthy hiatus with the Unit Preservation Challenge in Tiberium Wars. In part the upteenth of this frustrating campaign, we are faced with a fairly RNG dependent mission that does not communicate clearly how you are meant to complete it. The gimmick is that none of the other factions fire on you if you do not fire at them, and it took me altogether too many tries to figure that out...
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For more stuff from myself, Smastian, here's a link to the previous Unit Preservation Challenge I did in the Tiberian Sun series:
https://www.youtube.com/playlist?list=PLImZt-2RYgGE88qvTzc-NlnL-f-D_7PxO
For more stuff from my friend, Blorx, check out his Dwarf Fortress series:
https://www.youtube.com/playlist?list=PLImZt-2RYgGHdN3FNGshzXzJTHdP94jL1
For more stuff from my friend, Fang, take a look at his Half Life (1) playthrough:
https://www.youtube.com/playlist?list=PLImZt-2RYgGFyaTzMsd0Z-ByoL7-LKXIT
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Smastian currently has 3,140 views spread across 26 videos for Command & Conquer 3: Tiberium Wars. His channel uploaded 13 hours worth of Command & Conquer 3: Tiberium Wars videos, less than 0.72% of the total video content that Smastian has uploaded to YouTube.