Timber & Stone Let's Play 1.6 - Moving Day - Part 10

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Timber & Stone - Moving Day - Part 10
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In this Timber and Stone (1.6) let's play gameplay video, we are moving from the camp near the water, up to the fort. We're going to have everyone working and living in the same area!

Timber and Stone Let's Play Gameplay:

This is a let's play series of Timber and Stone version 1.6, the voxel-based city building game with a heavy emphasis on combat, fortifications, and siege warfare. This video contains Timber and Stone gameplay footage, with let's play commentary from me, talking about my experiences with Timber and Stone, among other things. The purpose of this series is share my experience of the game with you while learning about the game as I go - from building, to sieges, we'll see as much as we can before the end!

About Timber and Stone gameplay, from the developer:

Timber and Stone is a project I started 5 months ago. I wanted to play a city building game with the feel of an RTS game, but with more depth. More resources, more control, more complexity. In a fantasy/medieval setting.

I wanted to see trebuchets that destroy castle walls, trees, and earth. Fire used as a weapon against wooden structures. A game where I not only get to build an army, but have to feed that army. By farming, fishing, hunting and foraging. Felling trees to build my siege engines, mining stone to fortify my castle's walls, and having my blacksmiths forge each piece of armor and weaponry to defend my townspeople.

Such a game didn't exist in the form I wanted to play. So I decided to create it. Inspiration comes from games like Caesar, Zeus, Age of Empires, Dwarf Fortress and Minecraft.

Download Timber and Stone: http://www.timberandstonegame.com/
Timber and Stone Kickstarter (Successful): https://www.kickstarter.com/projects/1102507263/timber-and-stone

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Endslate song: "Enchanted Valley" by Kevin MacLeod via incompotech.com







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