Tiny GTA Prototype with Euphoria-style Ragdoll !! (Unity3D)
Tiny GTA Prototype
Includes Euphoria-style Ragdoll physics
Made in Unity3D
Another attempt to recreate the feel of GTA, but I've gone for a much simpler style.
Characters have only a Body, Arms and a Head, all characters have intelligent Ragdoll physics
Currently implemented:
- Great Ragdoll physics
- Day/Night system with changing sky
- Fake HDR that brightens the game when you go into interiors
- Very basic Weapons
- Vehicle support for any type of vehicle,
currently only a Car, Skateboard, and bike that acts like a SeeSaw
- Vehicle crash physics, car dents on crash!
- NPC's but no AI yet
- Animation is done completely in code using mathematics
- Character skin support, which is used by the NPCs
- Working Interactions for characters
Music:
Green Lane Avenue
by AeroZ, Tepid (http://ocremix.org)
IceCapped
by McVaffe (http://ocremix.org)
If you like this project, please check out some of my other work on Behance:
https://www.behance.net/nimsony
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