TIOW Weapons Re-work project
Decided to make so most of TIOW weapons will feel unique.
I showing in this video only weapons that was re-animated and/or have a new sound.
Sounds:
Most of weapons now sounds different and having a different soundsets for close/far shots.
Most of weapons have new reload sounds.
Animations:
New animations was added that was maded by Toadie2K (NiaArms, all animations was downloaded from her GitHub. All credits to that talented modder and animator!) and me.
Space marines receive new reload animation as well.
Shotguns now using my firing script and TIOW will probably get rid of old Weapon Eventhandler mod.
Improvements:
I added more recoil to some stub weapons and maded so Krieg launcher will use more ammo types. Everything else remained unchanged.
Thingies to know:
Some of the weapon animations (not hands, weapon itself) dose not match hand movement. That's cause i didnt had most of a model.cfg for weapons. But i think that's not a huge problem, cause its not that noticable. Plus i will probably fix that in a future.
Not all of the weapons received update, but they will in a future.
Credits:
Dos - for helping.
GoreChild - for letting to change weapons.
Panzer - for giving me some of the models and hel[ing.
Todie2K - animations and inspiration.
My patreons - for support. i :* Ya
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