Tips for structured game development

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Where do you start a project? and how do you end a game development project? Here are the steps I usually take to get from start to finish, use them as a guide!

#gamedeveloper #indiedev #gaming #programming

0:00 Intro
1:29 Layer Zero - Planning stage
2:38 Layer 1 - Player movement and controls
3:17 Layer 2 - Environment / world layout
4:17 Layer 3 - Interactions
6:50 Layer 4 - Interface / Wrapping
7:27 Layer 5 - Story, Tutorial, and Hints
8:40 Layer 6 - Extra gameplay goals
10:00 Layer 7 - Wrap it all up for release!
11:28 Some end notes

WHO AM I

I'm Pascal a Dutch independent game developer since 2004 known as Orangepixel. I created various games including Residual, the Gunslugs series, Heroes of Loot series, Space Grunts series, Stardash and the Meganoid series released on PC, mobile and various consoles.

MUST CHECK LINKS:

►DISCORD: https://discord.gg/orangepixel
► FREE eBOOK and GAMEDEV stories: https://www.orangepixel.net/signup/
► PATREON: http://patreon.com/orangepixel

► Business Inquiries ONLY
support[ at ]orangepixel.net

SOCIAL MEDIA:

► Twitter: https://twitter.com/orangepixel - game related
► Twitter: https://twitter.com/orangepascal - everything else
► Facebook: https://www.facebook.com/orangepixel
► IG: http://instagram.com/orangepixelgames
http://www.orangepixel.net







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