Tirgana - Bo's Adventure - Debugging Bugs- FOREST_M8_MAP
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Published on ● Video Link: https://www.youtube.com/watch?v=blWRK37GBBM
I'm stuck in nostalgia land.
I found a CD of an old school old school project that my buddy and I worked on back in college.
And I have this bright idea of trying to get this project up and running again.
trying to get a Win32 DirectX project working in a 64-bit environment is rather painful.
At least the Visual Studio 2015 has a C++ support, but this build can't even run without crashing, memcpy keeps trying to copy from non existent malloc in DirectDraw Surface.
Here is the demo of the "action scene" in the forest, before it crashes.
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