Told Ya A Xbox Handheld Was Possible!

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Published on ● Video Link: https://www.youtube.com/watch?v=JzSwFQJxj1g



Duration: 17:00
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Chapters:

00:00 - Xbox is Prototyping a Xbox Handheld
01:38 - CPU Performance Target for Xbox Series S - How Much Power Does It Require?
04:16 - CPU Performance MATCH on Zen4 CPUs - How Much Power Does It Require?
07:23 - The Xbox Handheld is BETTER Than This!
08:08 - Looking At Current AMD Mobile GPUs and Understanding Memory Bandwidth Limitations
08:30 - In GPU-Bound Games, We DON'T NEED Max CPU Clocks
09:12 - Let's Drop GPU Clocks from Default 2.7ghz to 2.2Ghz
10:36 - Let's Drop GPU Clocks even MORE down to 2Ghz
11:40 - Let's Drop GPU Clocks EVEN MORE down to 1.6Ghz
12:25 - What Is The Total System Power Inside This Scope? (Battery Life)
13:00 - Microsoft Can MAKE CUSTOM AMD APUs and DESTROY My Example
13:57 - Wider Memory Bus Has POWER Benefits (we'd need 3DvCache I'd say)
15:07 - Hopefully These Numbers Were Easier to Understand

#Xbox #XboxSeries #Handheld







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