Tom Clancy’s Splinter Cell: Conviction - Gameplay (4K, PC)
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Tom Clancy's Splinter Cell: Conviction is an action-adventure stealth video game developed by Ubisoft Montreal and published by Microsoft Game Studios and Ubisoft as part of the Tom Clancy's Splinter Cell series. Key members of the Tom Clancy's Rainbow Six: Vegas team, such as creative director Maxime Béland worked on the game. Gameloft released a handheld version for Apple's iOS on May 27, 2010.[3] There are also versions available for the Android, Windows Phone and Bada, as well as a side-scrolling 2D version for mobile phones. The game was followed by a sequel in 2013 titled Splinter Cell: Blacklist.
The game's story is divided into two portions. The main portion is the game's single-player campaign, which puts the player in control of Sam Fisher three years after the events of Splinter Cell: Double Agent. The "Prologue" portion of the game, meanwhile, is accessed through the multiplayer co-op mode, which puts two players in control of agents Archer and Kestrel 10 days before the campaign starts.
After quitting Third Echelon, Fisher heads to Valletta, Malta, to investigate rumors that the hit-and-run death of his daughter, Sarah, might not have been an accident. Suddenly, Anna "Grim" Grímsdóttir, Sam's former colleague, contacts him and warns him of an imminent attack by a group of hitmen. Sam neutralizes them and goes after their contractor, Kobin, who was the true culprit behind Sarah's death.
Chapters:
00:00 - Intro
01:41 - Merchant's Street Market
11:03 - Kobin's Mansion
20:26 - Price Airfield