Tom Clancy’s The Division Falcon Lost First Incursion & Item Drops & Crafting in Gameplay Update 1.1

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Tom Clancy's The Division
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Tom Clancy’s The Division Falcon Lost First Incursion & Item Drops & Crafting in Gameplay Update 1.1

The upcoming Tom Clancy The Divisions Update on 12th April 2016 is looking to be a mega update.

To sum up the list of changes brought with update 1.1 in regards to item drops and crafting, we will:
• Increase drop rates of High-End items on named NPCs (100% drop rate, actually)
• Increase drop rates of Division Tech, to make it less of a bottleneck than it currently is
• Modify loot tables for each named NPC, to make the hunt for loot more controlled
• Increase conversion costs of lower quality materials to high quality ones, making it harder to convert low quality materials into high quality ones
• Decrease construction yields, making it less interesting to farm lower quality items in order to obtain crafting materials, and because you’ll get more High-End items as a whole
• Increase cost of crafting High-End items, because High-End materials will be much easier to come by

NEW FEATURES
Falcon Lost
• Falcon Lost is a new incursion available in the Stuyvesant area
• You must be level 30 and have completed the mission "General Assembly" to access this mission
• The encounter is balanced for 4 players with high level gear
Gear Sets
• Gear set equipment can be found by completing the most challenging activities in Manhattan
• Collecting and wearing gear sets grant powerful stat bonuses and talents
• Gear sets of varying gear scores can be found for many playstyles. Find the set that best suits yours
o “Tactician's Authority” – enhances electronics and support capabilities
o “Striker's Battlegear” – provide bonuses for assault capabilities
o “Sentry's Call” – enhances marksman capabilities
o “Path of the Nomad” – provides bonuses for lone wanderers
Trading
• Items dropped by enemies can be shared with other players
• Trade items by dropping them as loot from your inventory, so players in your group can pick them up
• You can only share items for during the first 2 hours after you have acquired them
• Items can only be shared with players who are currently in your group and who were also in your group when the item was originally dropped
Assignments
• Assignments are automatically obtained when you log in and can be tracked from the map via the menu called “Mission Overview”
• Assignments are available for a limited time (24h for Daily Assignments and 7 days for Weekly Assignments), after which, they will be replaced by different assignments
• Assignments come in different categories:
o Combat
o Dark Zone
o Crafting
• Most assignments can be completed while playing alone but some will require enlisting other agent’s assistance to complete
Dark Zone Supply Drops
• Dark Zone Supply Drops are a global event where the Strategic Homeland Defense agency airdrops multiple supply caches to assist Division agents
• Supply drops will occur multiple times over the course the day
• The supply drops will contain non-contaminated gear of all types that will be ready to use without the need for extraction
• These supply drops will be heavily sought after by other agents and enemy factions that roam the Dark Zone, so be ready for resistance
Gear Score
• Every non-vanity gear piece that can be found when your agent is level 30 has a Gear Score value. The higher an item’s Gear Score, the stronger the item
• The overall Gear Score of your agent can be seen in your main menu next to your player level. Gear Score indicates the advancement of an agent
• Other agents’ Gear Scores are displayed next to their health bars
• Improving your gear and increasing your overall Gear Score will grant your agent access to the most dangerous high-end challenges
Group Spectator Camera
• The Group Spectator Cam lets players spectate members of their group while waiting to be revived or the entire group to be down
• Players can use RB/LB, R1/L1 or Q/E keys to switch between group members
New High-End Named Weapons
• Added new High-End named weapons:
o Warlord: Assault Rifle
o Valkyria: Submachine gun
o (Historian: Marksman Rifle) Please note that while the Historian will be implemented in the game with this update, it will not be acquirable in-game until update 1.2
GAME CHANGES
Gameplay
• Turret skill can no longer suppress enemy NPCs, as this allowed named NPCs to be defeated too easily
• Recalibrating High-End items will now cost normal Credits instead of Phoenix Credits
• Phoenix Credits drop have been increased on lvl 31 and 32 named enemies:
o Level 30: 1-3 Phoenix Credits
o Level 31: 2-4 Phoenix Credits
o Level 32: 3-5 Phoenix Credits
Dark Zone
• The vendor in the Church Safe House will now sell items in Dark Zone Funds instead of Phoenix Credits
• Ranks requirements for Superior and High-End quality items at the Dark Zone Vendors have been adjusted:
o Superior (Purple) items: Rank 15 instead of 30




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