Tom Clancy’s The Division Multiplayer Gameplay Walkthrough - E3 2015 - Gaming
In the epidemic-ridden New York of Tom Clancy's The Division, it's every man and woman for him- or herself. As groups of survivors scavenge for weapons, ammunition, and protective gear, they may occasionally encounter each another in areas of the city called "Dark Zones". These are The Division's walled-off player-versus-player areas--separate from the cooperative exploration and looting of the rest of the game.
When you enter a Dark Zone, you have the chance to locate some rare loot. However, the loot is irradiated, which means you can't use it immediately. Instead, you need to call in a helicopter to extract the loot by firing a flare and defending your landing zone. But you're not the only group trying to get their loot out of the Dark Zone. In my hands-on time, I played on a team of three people, and faced off against two other teams of three--so there were nine players in total present, in a 3v3v3 setup.
These Dark Zones don't present your typical adversarial multiplayer scenario, however. Instead, every team starts off being neutral toward each other. No-one is tagged as hostile until they fire a shot at another team. The intention here is to create an experience whereby you attempt to create an uneasy, temporary alliance with other scavengers, so that everyone fulfills their objectives then goes their separate ways. Only one team can call in a chopper at a time, so if you work together, you'd take turns extracting your loot...
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