For Honor Multiplayer Gameplay Trailer #1 - E3 2015 - PS4 - World Premiere
For Honor is a medieval sword combat game built around one very basic principle: armored knights and their man-sized longswords are lumbering forces of destruction, and every swipe, thrust and parry should feel heavy. In the best moments of the two matches of For Honor I got the chance to play at E3, I ran up behind another human opponent, heaved my longsword up above my head, and brought it crashing down onto their head, chopping off a huge chunk of their health bar. For Honor is a game that presents opportunities for those moments constantly, if you have a good team at your back.
The structure of the mode I played in a pair of 4-on-4 matches is classic zone control: three capture points are spread across a small castle courtyard, and standing within the vicinity of the capture point for a few seconds (when no enemies are nearby) gives it to your team, earning you 150 points. Those points are temporary: the enemy can easily recapture the point from you, taking away the 150 and adding it to their own ledger.
In the middle of the map, dozens of AI soldiers for each team rush at each other in a medieval mix of Dynasty Warriors and MOBA lanes. They’re weak, nonthreatening fodder for human players, but they keep the middle area contested until one team wades in and cuts down 20 or 30 enemy soldiers.
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CD Projekti currently has 186 views spread across 2 videos for For Honor. Less than an hour worth of For Honor videos were uploaded to his channel, less than 0.78% of the total video content that CD Projekti has uploaded to YouTube.