Top 10 Lessons Metroid Prime 4 Should Learn From The Trilogy
In celebration of Metroid Prime’s 20th anniversary next month - and as the wait for news on Prime 4 stretches ever longer - I break down ten of the Prime Trilogy’s most important elements of design & discuss why these specific qualities need to be applied in Metroid Prime 4 in order to preserve and continue the legacy of this incredible series.
00:00 - Introduction
02:32 - Treat Story and Exploration as Two Sides of the Same Coin
07:10 - Balance Strength with Vulnerability
12:51 - Build Deep Interactions and Reactions into the World
18:02 - Embrace Fear
21:59 - Establish a Compelling Motive
24:55 - Utilize the Morph Ball
28:14 - Craft a Soundtrack that is Part of the World
34:58 - Preserve Samus' Personality
39:09 - Expand the Functionality of Classic Abilities
42:37 - Broaden the Metroid Universe
46:02 - Conclusion
Footage was recorded from the original NTSC GameCube versions of Metroid Prime & Metroid Prime 2: Echoes, and the original Wii version of Metroid Prime 3: Corruption.
The Tallon Canyon video used in my conclusion can be found at the following channel: https://www.youtube.com/watch?v=itfZK-FL7AI&t=104s
This is some of the best fan art I’ve seen, and I would encourage you to check out the full video!
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