Top 5 Quality of Life features every JRPG needs.
JRPGs have come a long way since the 90s. Back then, random encounters, endless grinding, and backtracking ate up hours of gameplay. But modern JRPGs have introduced quality-of-life mechanics that keep the fun while cutting out the busywork.
In this video, we’ll look at 5 JRPG features that save time and make the experience smoother:
🕵 ️ ♂️ Time Stamps:
✦ 0:00 Intro
✦ 0:35 No Random Encounters
✦ 1:57 Fast Travel
✦ 3:05 Quest Markers
✦ 4:15 Turbo Mode
✦ 5:05 Skippable Cutscenes & Animations
✦ 6:27 End
These aren’t about making games easier—they’re about respecting the player’s time while keeping the story, strategy, and exploration intact. From Chrono Trigger to Trails of Daybreak, Final Fantasy to Tales of Arise, these mechanics have changed how we play JRPGs.
What do you think—should every JRPG have these features? Or do you prefer the old-school style? Let me know in the comments!
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