Top Gear 3000 (SNES Gameplay, ep.45) ㅡ Zosma, Kraz

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Bout presents: Top Gear 3000 ㅡ Zosma, Kraz

Prepare to dive deeper into the heart of darkness with the forty-fifth episode of Top Gear 3000 (SNES Gameplay). This arcade-style racing game, takes center stage on the enigmatic Zosma planet in the Kraz system for a race like no other. The inky black sky serves as a canvas for the cosmic drama, setting the stage through the shadows.

Our journey through this unknown galaxy continues, with intergalactic races pushing the limits of speed and skill. The race begins at the outer edges, winding its way toward the center of the mysterious universe. The intergalactic races unfold in this unknown galaxy, commencing at the outer edges and converging towards the center. In this gripping episode, Zosma unveils its mysteries under the cloak of night, setting the stage for one of the most intense and challenging races in the entire series.

As Ebony revs its engines, the dimly lit mountain range becomes the battleground, with buildings scattered along the treacherous course. The atmosphere is charged with anticipation as the car navigates through the twists and turns of the race, pushing the limits in the darkness. Ebony's headlights pierce through the darkness, revealing the twists and turns that lie ahead. In this relentless pursuit of victory, the night condition adds an extra layer of complexity, making it a true test of a racer's mettle.

Zosma, shrouded in the cloak of night, becomes the battleground for one of the most challenging races in the series. The track unfolds amidst a mountain range, with imposing shadows and the distant glow of structures adding an eerie ambiance to the atmosphere. The mountainous terrain poses a formidable challenge, and the strategically placed buildings demand split-second decision-making to navigate through the course successfully.

Limits in the darknessㅡthe immersive experience is heightened by the ominous night condition, creating a unique challenge for racers seeking to conquer the Zosma track. The mountainous terrain and strategically placed buildings add layers of complexity to the circuit, demanding precision and skill from the driver.

Join us in the quest for victory, Ebony races against time and competitors, facing the unpredictable twists of Zosma's challenging course. The night sky becomes a canvas, showcasing the car's sleek silhouette against the backdrop of a distant galaxy, adding a touch of cosmic drama to the race.

Thank you very much for being a crucial part of this cosmic racing saga.

Top Gear 3000, known in Japan as The Planet's Champ: TG3000 (プラネットチャンプ TG3000), is a racing game developed by Gremlin Interactive and published by Kemco for the Super Nintendo. It's the sequel to Top Gear 2, and the last in the Top Gear series to be developed by Gremlin Interactive.

Planets of the conglomerate—the game has two distinct modes of gameplay, with Championship mode and Versus mode, both being the most expansive. Cars are limited by the range of their fuel, and of the condition of their frame; players gain fuel by driving over the red Recharge strips, and repair their car's structural integrity by driving over the blue Repair Strips.

🎮 Full Playlist → https://youtube.com/playlist?list=PLtOCww5ShHted6ESaQtjS2Rp8u43vvqEd&si=jmB_0GDzbS7e7egR
🎁 Bonus Video → https://youtu.be/n3tuOQ3DaLk
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Release: April 28, 1995
Platforms: Super Nintendo Entertainment System, Super Famicom
Developer: Gremlin Interactive
Publishers: Kemco, Gremlin Interactive
Programmer: Ashley Bennett
Artist: Michael Hirst
Composer: Neil Biggin
Series: Top Gear
Rating: Everyone (ESRB)
Game Modes: Single Player, Multiplayer (up to two players simultaneously)
Genres: Arcade-Style Racing, Driving, Racing, Automobile

Super Nintendo Entertainment System, Super Famicom

On release, Famicom Tsūshin scored the game a 21 out of 40. GamePro commented that the game is solidly made, but derivative. They elaborated that the weapons are not truly important to the action and that many of the outer space locales "look suspiciously Earthlike", leaving the "terrific" four-player mode as the only element to set Top Gear 3000 apart from the many racers which preceded it. Nintendo Power gave it a rating of 3.2/5.

Due to the capabilities of the new chip DSP-4 used for this game, it was the first game in the series that was possible to split the track in two different directions with different lengths, sometimes intentionally making one route much faster than the other. Top Gear 3000 was the only game in the history of the Super NES to use this chip.

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#topgear3000 #snes #games

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There are 1,372 views in 50 videos for Top Gear 3000. Top Gear 3000 has approximately 4 hours of watchable video on his channel, or 4.25% of the total watchable video on abgelehnt's YouTube channel.