Torghast Patch 9 1 // WoW Shadowlands [PTR]

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Torghast was one of the bigger topics of conversation in the Preach interview with Ion Hazzikostas, and they went over some major changes to the way it will work in patch 9.1.

First off there's a lot of changes coming in the next (presumably today's) 9.1 PTR build, and after the massive nerf to the Tower of the Damned in December (which was needed to solve the massive frustration the players were experiencing) Torghast felt like a chore, as you couldn't really fail it, so the new floors needed major changes in the way they worked. And so the intention is to make Torghast more challenging again, without being as punishing as it was pre-nerf. So what does that mean?

Getting rid of the death counter.
More granular scoring system - adding a new 5 star (or gem) overall rating for each individual run.
A meter that measures your activity/hot streak (like in Guitar hero) - you get bonuses the more active you are, the more you're killing things, etc.
A balance of killing stuff fast, exploring, and not dying all adds up to the overall rating.
You'll always get the Soul Ash/new Soul Cinders currency at the end, but a specific "star/gem" rating will be required to move to the next floor.
The new Soul Cinders currency will be used to upgrade legendaries to rank 5 and 6, to bring them up to date with the new item levels of 9.1.

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