Total War Warhammer III Empire Part 3
Conclusion: The auto resolver isn't fit for purpose and ruins the game. I wouldn't have won against those Skin Wolves because they're very OP. I might have lost against the orc ambush also just like the one I replayed at Helmgart after winning to lose like I should have. It's speed being offered for a god trip in their shit and it's them who's slipping up. It's not a one off as some on the forum would say defending a peice of junk game mechanic that they enjoy as the local fat head gamer with nothing good or truthful to say, confusing fact with opinion. It's a regular occurance and no result can be trusted or respected. And to top it off it also completely destroys the armies when wouldn't have been if played out normaly and it never offers a draw. It's fat armchair general for 2% population of .pack cheaters to get acheivements and 65% population of cheaters that use what's provided by CA to win the game. Now with time slowing when already had pause and play so that AI gets bullet doging even for people like me who don't use it. Other people are the problem and they keep on listening to them. It's an infection from the lazy campaigners from the campaign map who can't be bothered to play properly. It's not fit like the difficulty setting that also isn't fit for purpose and looking back at the game it's corrupted by the choice of it. The game should be hard because it's hard not because anyone had to turn it to hard. This game ended up being corrupted by what CA offer in it, but doesn't crash. So I'm engaging with non crashing corruption as the pure element they're messing around with. And now it has crashed, because I've just crashed it and not playing it anymore because the result is flawed and it's got nothing to do with me. The game is doing it and it shouldn't be there just like a private car. This is the way they want the game played and it's retarded self harming from pain avoiders to even have the choice there. I like options, those are choices and they're not good, fun or intellegent. Who have they set the bar so very low for, the 67% and looking for more while turning the rest into them from their zombie bites. Even now when it seems to be getting a little better there's still all the old problems and now new ones with the answer still there but only in a small place showing that they can do it, but don't. When playing the empire it should be normal/normal and with no autoresolve for the whole game. It's the small settlement battles that's the lure for wrecking the game. Self control and all that, I would rather it not be there and I'll see how it is now but now with my head full of their corruption idea for their rosey glasses. It's going to be difficult to be able to bring myself to play it again soon because that's also corruption. I've just been playing it and can call it practicing. I would normaly stay away from it for awhile before going back but I think I want to try it before another patch comes out and they increase the garrisons. This is how I end up playing so much of it and finding it hard to finish what they say is the end. I find my own one in their constantly offered exploit mechanics. It's not bad loser stuff, I can lose fine, that would be their customers problem they're providing for. The scripted AI has its advantage, the player has theirs. The dodgiing of spells and balls doesn't bother me so much but they'll probably fix it. I think it's realistic if playing against a computer but they shouldn't have this information to use and that's what they're giving it. Marco scripting that a player would use to fall asleep at the keyboard and wake up ten levels higher. My idea of realism is not the same as theirs that use to wreck a game. My realism is real gameplay, not fake gameplay because their realism is having a keep them happy AI and abuse things to save them. I want a fair game and macro scripting isn't the answer nor is multiplayer with the way I play and what CA offer players as legit gameplay that's exploitative. Also the trying harder against the AI isn't so easy because the tools don't allow me to challange what the AI can do. I can't see how far they can go in a move if not in normal march movement. It's a AI advantage that's bad design that I've already explained how to fix. Their way is not fair and not compatible so have the corrupt auto resolver to compensate. It's pathetic for a large and one of the older war game makers. Trying to play a game of this that isn't screwed by their politics is difficult. It's loaded with office politics and it's full of shit from bad behaviour made to seem normal while they use it to live. I known all this for long enough and now have a video of it. If I keep on playing their game that's full of too many bad ideas being combined they can change it again tomorrow and call it their job. Right now the best way to play the empire ROM my experience is don't auto resolve, play it on normal at a push normal/hard with only small settlement autos.
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