Tough Times at Naughty Dog and the State of Contract Work with Shora Farahani | Game Dev Unchained
Shora Farahani is a Senior Level Artist and have been all over the United States working at prominent studios like Sledgehammer Games, Naughty Dog, and now Ghost Story Games (formerly Irrational Games). He share his personal story while working at Naughty Dog and the pressure of its environment. We also dive into the state of contract work being overused in the AAA industry...
https://www.artstation.com/shora_f
Check out the show notes: https://wp.me/pcB0ew-J4
Topics discussed in this episode:
0:00 About Shora
3:12 Uprooting the family and moving around constantly
4:27 Naughty Dog experience working at the studio
9:36 Systematic crunch culture or game developer's choice
14:37 Comparisons between a mobile company and AAA company
20:15 Office settings at Naughty Dog
26:00 the onslaught of temporary (contract) positions
33:49 Why AAA studios preferring contractors more so than full-time workers
38:27 What solutions can we propose to fix this?
48:54 How remote working can be sustainable to this problem
53:38 Benefits of working at naughty dog
58:05 Shout Out
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Contract Work Statistics For Game Dev Unchained
Currently, Game Dev Unchained has 214 views for Contract Work across 1 video. The game makes up 1 hour of published video on his channel, making up less than 0.38% of the total overall content for Contract Work on Game Dev Unchained's YouTube channel.