Touhou 11: SA - Lunatic No Miss/No Bomb [MarisaC]

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Welp, this is 6 out of 6 shots I have LNN'd this game with, pretty cute.

MarisaC in SA is not as bad as everyone seems to think she is. I think she's slightly better than ReimuB in all honesty but I'm probably biased here. Her damage isn't terrible, (it's higher than
ReimuB's, MarisaB's fire and I think ReimuC's) she doesn't have much utility for LNN and she does have the bigger hitbox than Reimus, but she's really not THAT bad.
Compared to ReimuB this took 1 hour longer to do (ReimuB took 33 hours, this one took 34) but I had only three 2 miss runs, instead of 8 with ReimuB.

Stage 1 - 0:00
Stage 2 - 2:35
Stage 3 - 5:30
Stage 4 - 9:04
Stage 5 - 13:40
Stage 6 - 19:42

Stage 1 to 3 don't have anything interesting. 2137 graze on Yamame's final btw. (if you're polish you'll get this). Also PRISTINE 100% caprate on Shackles.

Stage 4 is pretty hard as MarisaC. You have to do a quirky misdirect on Orin's 2nd midnon which is usually not that bad but of course the real trouble comes from Satori, which is believed to be the hardest variant in the game. Extending Arm is a card that is really hard to learn how to do consistently but I got good at it... after about 400 attempts. Kappa's Pororoca is also just an RNG mess which is just difficult. But you get a freebie at the end. I'm biased pretty hard against ReimuB so I found this variant more fun to do.
This was also the first run that got past Satori.

For Stage 5 I decided to learn a completely new strat on the midboss. Instead of capping Cat Walk which I usually did before, I instead time down the blue non and time out the red non completely. This leaves me with only one misdirection I have to do on Popcorn, which I also specifically routed the timing of. Doing this is much more consistent than capping Cat Walk is ever going to be. And I'm pretty good at Cat Walk.
MarisaC also has an interesting strat for Orin's 1st spell, where I combine a part of ReimuC's and A's route. BTW. MarisaC is just straight up better than ReimuB on Orin.

Stage 6 was really damn scary. The kunai crows at the start can create some difficulties depending on their spawns (this is the only shottype that has this problem), which made me ALMOST DIE ON THE STREAMING SECTION.
Peta Flare was also being a bit uncooperative at the start of it, but other than that the rest of s6 was pretty smooth. Also double tokamak spin, run valid.

Closing thoughts:
Overall it took about 240 hours to get all the LNNs in this game, definitely WAY shorter than I thought it would. I anticipated that getting ONE would take that long.
I definitely enjoyed my time grinding and practicing this game but I'm also happy to have some
closure and be able to play other games without worry.
So now the SA journey is over...?
Penance never ends...

Special thanks to Dia for introducing me to Touhou btw







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Subterranean Animism Statistics For Teragat

At this time, Teragat has 2,784 views for Subterranean Animism spread across 13 videos. The game makes up 5 hours of published video on his channel, roughly 5.04% of Subterranean Animism content that Teragat has uploaded to YouTube.