Tower defense gameㅣDeathtrap Part 1-KJS
Not a bad overall game, but abandoned by devs upon it's birth. Currently it has zero playerbase so you are forced to play solo. There is no splitscreen coop, tho it is possible to do it manually by using third-party software, which leaves a question - if i can do it, why haven't devs done it as base kit feature? You cannot choose towers placement and shape monsters path, there is no rng element in campaign and mechanics are very limited, as well as character building. Maps are huge yet empty - underdevelopment can be seen in many places. Optimisation is quite bad and controlls could be more fluid.
There are way too many Tower Defense games that easely outperform Deathtrap in many ways. It feels like the whole game should of stayed as mini-game inside main Vanhelsing project, cus as stand-alone it is just boring.