Train Fever Nordic DLC #9 : The Town Circuit

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Published on ● Video Link: https://www.youtube.com/watch?v=qw6ivQaGa0M



Train Fever
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Duration: 30:37
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A minor correction is required to the circuit started in the last episode of Train Fever Nordic DLC, but after that it's time to rake in the profits. Or lack thereof.

In this fourth Train Fever playthrough I'm using the Nordic DLC and a handful of other mods on a small map with the aim of building something relatively complex, but better organised than in the past. With just seven towns to play with the challenge will be one of creating almost needless complexity in order to make the game feel busy.

Train Fever is a railroad-focused business simulation game. In other words, it's a modern-day Transport Tycoon with procedural content and a sophisticated city simulation.

"It’s the year 1850, and there are great times ahead! Establish a transport company and be its manager. Build infrastructure such as railways and stations, purchase transportation vehicles and manage lines. Fulfill the people’s needs and watch cities evolve dynamically.

Train Fever runs on an engine specifically developed for this game. The engine has a great innovative scope and is specialized in procedural content and urban simulation. A key point is the fact that there is no grid that game objects have to be aligned to, allowing for a great degree of freedom.

Comments, tips and suggestions are most welcome.

Try Train Fever for yourself: http://train-fever.com
The Nordic DLC pack is available here: https://www.train-fever.net/filebase/...

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